Greetings, fellow adventurers!
I completely understand how players can take care of obligations to reduce to the minimum value of 5 per player.
Let's say after a few sessions all players have taken great strides to pay off a Hutt or wed their droid lover and are now at 5 obligation. How do you introduce more obligation to keep things interesting (if you even can)? I know there's a table in the core rule book covering extra obligation you can take when building your character for more XP or credits, but I'm unclear as to how you would raise it back up.
Thanks in advance, and remember to take your time when plotting hyperspace travel.