Increasing/decreasing combat encounter difficulty

By canudig, in Star Wars: Edge of the Empire RPG

Hey folks!

I was wondering if this system as a streamlined system for increasing or decreasing the difficulty of combat encounters based on the amount/strength of the players. I haven't seen anything. How do other GM handle this? Trial and error?

Thanks in advance!

I'm not sure it's different from any other system. Add minions, make the terrain difficult or dangerous (like...don't shoot the fuel canisters!), add environmental factors (darkness, cover, ambushes), bump up minions to rivals...

D20/Saga was probably easier-at-first in this regard because combat effectiveness was pretty predictable, but the basic solutions remain the same.

OP: if you are looking for something akin to the ECL found in most d20 games, it is absent from this system. This is more about what would make a good story and less about balanced encounters.

Ok, good to know. I was indeed comparing it to ECL. I will just see how it goes.

Thanks!

Trial and error, more minion groups, and tough guys with higher skill/soak/wounds/Adversary/better gear/creative additions seem to be my go-to thing.

Or, DROIDS WITH SELF DESTRUCTING MECHANISMS!

Edited by Endrik Tenebris

.... Endrik.. I seem to see a lot of

MUHAHAHAHAHAHAHAHAHAHAHA!'s

subscripted into your posts. Have you considered a career as a super-villian?

:huh:

Edited by Tenrousei

Trial and error, more minion groups, and tough guys with higher skill/soak/wounds/Adversary/better gear/creative additions seem to be my go-to thing.

Or, DROIDS WITH SELF DESTRUCTING MECHANISMS!

That made me laugh out loud. Well done.

In this system more than any other, with the emphasis on cinematic encounters, I wouldn't be afraid to pump it up/down as you see fit. The players can always run away (in fact, it's almost a requirement for one encounter in the Beginner Box adventure), and can be encouraged to by the GM should it look like more than they can handle.

You can also re-skin the encounter and run a one-shot to test it with your players (Training Droids in the downtime, a la SWTOR).

Good luck with your testing!

.... Endrik.. I seem to see a lot of

MUHAHAHAHAHAHAHAHAHAHAHA!'s

subscripted into your posts. Have you considered a career as a super-villian?

:huh:

I'm waiting to hear back from Bad Horse as we speak.

.... Endrik.. I seem to see a lot of

MUHAHAHAHAHAHAHAHAHAHAHA!'s

subscripted into your posts. Have you considered a career as a super-villian?

:huh:

I'm waiting to hear back from Bad Horse as we speak.

Oh glob! not the thoroughbred of sin? His terrible death whinny....