It occurs to me that Edge of Empire is pretty much what Warhammer should be. Cool narrative dice but a token free, traditional rpg. And since many elements are derived from Warhammer 3rd ed, I cant seeing it being hugely difficult to implement:
1. Use Warhammer dice
2. Replace Actions and Talents with just Talents, which can be purchased from certain careers (like second edition)
3. Unlike talent trees and paths from EOE, keep careers as they have always been with warhammer, providing access to career skills and talents (buying talents and skills outside of a career is expensive)
4. Drop the use of cards and tokens, simplifying talents and actions. Use Percentile dice for critical hits, miscasts (as in Gms guide)
5. Remove stance, although stance dice could be used with certain talents.
Anyway, this will probably take a while, but I believe there is hope I may actually go back to warhammer if it works out.