Fonts for EOTE Symbols?

By PrettyHaley, in Star Wars: Edge of the Empire RPG

I’ve been trying to solve this problem, too.

I have EPS files with the artwork I want, but getting them converted to paths that can be imported into programs that are designed for creating fonts — that’s been the hard part for me.

My working folder for this project is at https://www.dropbox.com/sh/k7b55wojgxsgobd/AADUqmLSNpwT0qXmgADXVRG8a?dl=0

In theory, apps like “Glyphs”, “TypeTool”, and “Font Constructor” should be able to import EPS or SVG files and make this a fairly simple process. But I haven’t worked it out yet.

The only way I got round this in Publisher for No Safe Haven, was to manually replace all the Fonted Symbols with Autoshapes, as I could not find a way to add an outline.

But thats in Publisher.

Technically, the Fonts are still used, but replaced with letters that dont exist within the file in order to maintain the gap in relation to the rest of the text (but since the letters do not exist, they come up as a blank space).

Just putting in spaces didnt work as depending on the text wrapping, they sometime dont actually appear... so using the 'empty' fonts (like P and L), granted the space, and I could place Autoshapes under the text, with the outlines.

Worked well, was abit of a hassle, but not much (I think it took an hour, all told, for all 58 pages). But was the only solution at the time. Granted, some of the spacing between brackets was tighter than others, but... dont think I could have done any better)

The only potential problem I see with these is that the Setback Die and Boost Die icons run the full scale of their available space. Why is this a problem? When you type out two Setback Dice it comes across as a single black rectangle rather than two black squares. Now, this can be fixed, I assume, with kerning settings, but that's just one more thing to tweak. If those two symbols could cover a little less of their available area, it would be helpful.

Otherwise, very nice! I like the add-ons up in the number row, too!

Edited by Simon Retold