NCP=NPC (can't edit topic...)
I would like to suggest that in the "Unimportant" part of the novice NPC rules, it gets added that a single hit doing 10 or more damage will kill the NPC outright.
2 Wounds requires two hit, but if you make a sniper hit doing 15 damage it will not kill this unimportant NPC, which clearly should be the case. It is still easier to do 2 wounds than 10 damage, but at least high hitters have a way of one hit killing the unimportants.
Edited by Alox