Ok; I just did my first readthrough of the beta and I have one MAJOR concern: The system is VERY inconsistent with it's predecessors! (I will address specifics in the other threads). FASA games went out of business shortly after producing mechwarrior 3rd edition and Wizards of the coast lost a massive amount of their marketshare (To the point where they are ALREADY investing in yet ANOTHER edition) when they produced D&D 4th edition. While neither company will (or would have) admitted it the commonality is this: The products were SO different from their parent products as to be unrecognizable and therefore unpalatable with previous versions of their product! I personally have refused to have anything to do with 4th edition for this reason. (And I had bought virtually ALL of the previous 3rd and 3.5 ed material and 2nd ed. before that!) Dark Heresy desperately needed an update but this may have been a bit too far! Remember that unlike many other RPG's DH does NOT exist in a vaccuum! OW and BC tweeked and refined the system to a point where it was playable and relatively consistent! It was even possible to play crossover characters with just a little work from all 5 game lines! I believe the player community was looking for Dark heresy to be brought up to the excellent standard set by these two games but still be playable in a "Crossover" mode! Now, I am not saying that the entire system is unworkable but there may be a need to "dial back" some of the major changes in the finished product!
Anyone else?