Gearing up for our first session tonight, I'm about 60% winging it
But I did want to start a bit of discussion on dice pools, specifically for reading them, and how other GMs are approaching it.
1. Do you always use advantage/threat? Or are they generally incidental outside of specific rules that call for them?
2. The dice pool section says that the meaning of an icon is different based on the die that has it. That makes sense, and I like it, but it seems to depend on which icons are left on which dice. How do you order what cancels what? Do you bother with this?
3. How much do you as a GM handle interpretation vs. leaving it to your players?
It seems like it could be a cool system once you get your head wrapped around it, but there's a lot of wrap your head around.