Dark Heresy 2.0, or Dark Heresy 1.5?

By ThatGrumpyScotsman, in Dark Heresy Second Edition Beta

Accepting failure and going back to the drawing board is perfectly acceptable as long as the end result is a good product.

Sorry, but having spent money as the only reason to approve something is bogus.

This doesn't mean there are no valid reasons to continue with DH2.0, but the money spent on it isn't one of them.

Well, it is a pretty valid reason for the company. I know next to nothing about the game industry, but it's not hard to imagine that the development stage is very expensive in its own right. It's not like a couple guys got together and wrote a 300+ page rulebook, playtested it, tweaked it based on playtests, formatted it and got it laid out with illustrations, and released it as a beta without getting paid somewhere along the way. If they were going to scrap any part of it they would have done so pre-beta.

All the more reason to wonder what set them down that road in the first place, given that it did indeed cost money to develop. Was there really a clamor for an all-wound-tables-all-the-time revision?

Oh, and BTW; Once DH2 is released, DH1 WILL go away! That's why one does a 2nd ed. after all; To replace the first!

I'm not being facetious here, but how will it go away? Obviously the books wont vanish, you'll still have all the rules. All fluff will still be usable. Very often with a second edition the setting is tweaked. Also the attributes and scales can change. But they haven't in this case. I can take a thug in a DH2 supplement with WS 39 and T 4 and run her with DH1 rules and the values still mean the same thing. There's a little conversion effort with talents and traits, but anyone who's been running DH1 for a while (which anyone who feels DH2 is taking away from DH1 presumably has) can probably handwave these things in their head. DH1 has been out for ages and pretty much everything is written up. You've got all the weapons and the aliens and a wealth of example NPCs you can use as the base for everything. I honestly believe you could take a module written for DH2 and spend maybe twenty minutes with a pencil turning it into a DH1 module. Sure, when they publish a supplement with rules for Adepta Sororitas you can't use that, but my point is that they've already been done for DH1. Everything major has!

DH2 will actually be a GOOD thing for people who play DH1 because it will lead to usable material for DH1 that otherwise WOULD NOT EXIST. You'll get an entirely new sector, set of systems, adventure paths which they would not do without a second edition because the market for that would be much smaller.

You can still play DH1 when DH2 comes out. But I wouldn't be able to play DH2 if everything were kept to DH1.

But I would not be able to create a villain in BC and effectively present him/her as a protagonist in DH2 (Which btw was one of the stated purposes for creating BC in the first place!). General lack of equipment compatibility and skill levels combined with a completely different combat system effectively prevents what was one of my favorite aspects of this overall system.

But I would not be able to create a villain in BC and effectively present him/her as a protagonist in DH2 (Which btw was one of the stated purposes for creating BC in the first place!). General lack of equipment compatibility and skill levels combined with a completely different combat system effectively prevents what was one of my favorite aspects of this overall system.

But your complaint was the lack of DH1. You can still create your villain in Black Crusade and present them in DH1. Nothing stops you doing that. I don't understand. You specifically complained about DH2 making DH1 "go away". It doesn't. And not being able to import a character from BC to DH2 doesn't mean that it has. Equipment conversions? All of the iconic WH40K stuff already exists in the old systems. Again, the release of new material doesn't take away any of the existing stuff that you currently use.

Honestly, if I can convert quickly from the new to the old, then anyone else ought to be able to. Skill levels (your example) are probably the easiest thing in the book to convert. If they have skill rating 3, that's a +10, etc. If you want to carry on playing DH1, then this new edition is actually a plus for you because as I already wrote, you'll get a huge amount of new fluff and adventures that would not exist otherwise.

Edited by knasserII