Hey fellow GMs... I am planning to run the Core Rulebook adventure on Saturday for a group of players.
I am a little puzzled with the ending though. It seems like they get a free ship at the end. This seems... excessive to me. It is not mentioned in the wrap up text of the adventure, and I am somewhat at a loss as to what to do when the players inevitably claim it and try to sell it or just keep it. Personally, it is too much. I can't have them having that much after the first adventure.
I was hoping to get the community's opinion on what to do about it. Any advice or experience you can share would be great.