I hate that the person that does most of the work gets nothing for it. If I shoot someone for 5 wounds I want to be rewarded with them going down, I do not want it to be the case that someone else then can just shoot him for 1 damage over defence and blow him apart.
That is bad design in my mind as it robs player of the satisfaction of being able to take credit for their kills. It also makes things like ambushes rediculously hard to pull off unless you ournumber your ambushees 2 to 1. I think that the wound mechanic although a nice idea falls down in practice. I also think that the critical tables are far too big making it impossible for you to kill someone quickly even when it makes sense that you should do so.