wraith said:
Frankly, I consider the ammo I added to the scenarios to be by far the most important balance fix I did.
Have you tried the Fully Loaded mod to see if that helps? It just seems like it'd make it easier to alter the scenarios that way. Or do you not like having the ammo and weapons together?
wraith said:
Trump said:
Even if you don't play campaigns now, I would think that you would want the solution to the balance problem to work for campaign play in case you ever do decide to play a campaign. You wouldn't want to spend months playtesting fixes to your fixes in order to modify them for campaign play, would you?
True, but it'll never happen. Never. It has nothing to do with me deciding to campaign. It's all I can do to get together a game and I can't even hope to have the same players every time. Between Doom & Descent I have more scenarios that I can get played in my life time.
So much food for thought in this thread! Apparently, the scenarios vary in relative difficulty so that no matter what I do to balance the game in one scenario, I'll have to tweak things again in the next. Maybe as the Invader I should just take a DM approach and just try to make the scenarios exciting without going all out to kill them.