Ok, looking through an Eye for an Eye, it seems like there are lots of calls for observation checks, and this provides some meta-knowledge. In theory, the players should ignore this meta-knowledge but when there is a mystery to solve, the temptation to use it is hard to resist!
I mean, let's say they are searching Aschafenberg's bedroom. One player wants to examine the door. I don't know what difficulty that should be since it isn't mentioned in the adventure and there is nothing unusual about it. So I say make an observation with no purple and the player knows even if he fails, there is nothing to find there. Or even worse, I just say 'it's a normal door' and don't even call for a check. Now he searches the bookcase, and I say make an observation with 3 purple, even if he fails, he knows there is something there!
One thing that immediately comes to mind, is that the GM could roll the purple dice in secret, and if even if it is a simple test, roll a few dice and ignore them. Now the players don't know how many dice you rolled, and don't know how many crosses you generated, though they do still know how many hammers they rolled.
Obviously, the GM should discourage metagaming and prevent other players searching the same area if they are doing so because they suspect the first pc missed something!
Has this been an issue for anyone else?