Howdy! OK, so my son and I just played Runebound, fun as expected, but I have some questions to verify we are doing things correctly, if players could chime in, I'd appreciate it!
1) You can only heal wounds in a town, and one coin per wound...correct? I ask this because it seems, especially early in the game, you don't have many coins (one per challenge) to heal two or three wounds. And if you spend your coin, you can't buy items. Understandable, since you are "young" but is this correct?
2) If an event level IV is in play (we happened to draw that one first in the red deck!) then a lower event card is drawn later, is the "star" applicable? That is, are the star spots on the board replenished? Or only if an event "takes affect" are the star spots replenished? The point is, since I gambled and tried a red challenge early--which I won =) then if you couldn't replenish any other star spots, it seems you could run out and not get powerful enough. Yes/no?
3) My son had two items, "Soul Burn" and "Soul Bite", both give +3 damage for a total of 6 damage. It seems that once you have several combinations of cards you can do 4-6 damage on the first round of combat and if you survive the attack, you kill the challenge. Is that correct? This almost seems like heros goes from "not much" to suddenly +3 damage by simply getting an item. That +3 damage can kill any green challenge and almost always causes a yellow challenge to get killed immediately. So perhaps the game starts to move quickly now because you really should be attacking blue challenges. Comments?
Thanks for any responses!
Looking forward to game #2 tomorrow.
- Kijug