Just making sure if this is correct. The initial obligation all players get do not provide any xp or money for the characters.
As far as I can tell from reading, only characters accepting additional obligation beyond this get any experience or credits to add to character creation.
I also wanted to ask about starting obligation for players in game with only a few players. Lets say each player gets 20 starting obligation and someone rolls addiction. As a GM, I would be hesitant to make this as severe as a normal 20 point obligation. Maybe like a normal 10 point addition, but just occurring more frequently. Does that make sense?
Alternatively, players could roll (or choose) an obligation for each 10 points of starting obligation.