So, we know Lightsabers are technically in the game. They are a restricted item, so you can't get them at character creation, and they should be very hard to find during play with a rarity of 10 (!). It's hard to imagine even someone selling one, although I think it's possible.
We know that Lightsabers are powerful weapons (10 damage), and can easily score a Critical Hit (you only need 1 Advantage), They have no Hard Points, which I think is interesting because you would think they would be customizable (although of course such mods aren't available in Edge of the Empire). They have the Breach quality, which will basically mean that soak is useless against lightsabers. They also have Sunder, which means on 2 Advantage you can break an item or a weapon with it. And they have Vicious 2 which means Critical Injuries with a lightsaber are a lot more deadly (+ 20!).
And, finally, they are very expensive, assuming you find some rare merchant who is selling one. A lightsaber will put you back 10,000 credits.
But that's not the final word on lightsabers so far, is it? There's one other really interesting aspect about them.
They are governed by their own skill. The Lightsaber skill. I noticed this first looking through Adversaries, there's a Forsaken Jedi (or some such name) with the Lightsaber skill. Of course it's also listed on the GM screen.
The thing is ... I've been wondering: what Characteristic governs the lightsaber skill?
Brawn? Agility? Willpower even?
To me Agility would make the most sense, as lightsabers don't seem to have a lot of weight to them. On the other hand in the original trilogy, or at least in Episode IV, there was a concept that they were very heavy.
Or will there be some other mechanic for building a Lightsaber dice pool?
And shouldn't they have Hard Points for focusing crystals and all that jazz?
What are your thoughts?