This has come up multiple times and I couldn't find it in the core rulebook.
When a character is making a skill check and another character has the same ability (say it's a medicine check), how does the extra character help out?
Our medic droid has YYGG for medicine and our explorer has YGGG, how does it get upgraded? Up until now I've just been throwing an extra boost die in there rather than stop the game and find the info, but I'd like to get it sorted out.
Also, how does a group check work? For instance, if there's someone spying on the group and you want them to make a perception or vigilance check, is there a way to roll just once based on the group's perception as a whole, or do you roll them each individually?
It's mostly for the assisted checks, for mechanics, medicine, etc.