My buddy and I tried out a quick run-through of some stuff last night and had a great time.
But by the end, we were wondering aloud if we had missed something about strain and why we ended up with maybe 1 or 2 strain on our characters after about 2 battles and some other challenges.
Are there rules or options we were missing that would serve as a constant source of strain? Or is strain just not very important, as it seemed in our session?
Thanks so much!