As in the topic: what do you think about the idea? I suppose the fights will get longer, so I'd reserve it for battling nemeses (and maybe rivals). But this way actual skill of the character would matter, it is very frustrating for players if they consider themselves sword masters (for example 4 brawn and 4 melee skill) and still get hit by mooks.
I haven't tested it yet,but perhaps the idea appeared in Beta?