As much as I love Star Wars (best movies of all-time) when it comes to RPGs D&D-like fantasy is my first love. So I anticipate wanting to play a D&D-like fantasy game with this system at some point. However, we are currently doing Star Wars.
I have seen some discussion of converting this system to fantasy over on the d20 Radio boards, but I wanted to start a place to have these discussions on the official boards. Hopefully they can start a homebrew forum for this game soon, but in the meantime what ideas to you have to convert this system to D&D-like fantasy? This is just a brainstorming thread so throw out whatever ideas you have.
First, weapon combat is pretty easy to convert over. I would probably look to WHFRP 3e for particular weapons stats. I would probably do the same for armor. I picked up WHFRP 3e after this game was announced and I got intrigued by the narrative dice but I haven't done anything with it yet.
Magic would seem to be the biggest place that would need work. I don't know how compatible the WHFRP magic system is with EotE but I really like the force system that has been introduced so far (and will be expanded on in future books).
I was thinking you could have spell trees like the force power trees. So a fire attack tree could have a simple single target attack as the basic power with upgrades to the range, damage, and number effected you can buy with XP. So the classic fireball would be applying one or more upgrades to the basic power.
One difference between the force system and D&D-like fantasy is that D&D magic is typically limited use. To handle this I was thinking that if you cast a spell and you don't get any light side points then the spell fails and you lose the spell for the day.
Let's see, how about magic items?
Stimpacks would convert to healing potions pretty well.
For magic weapons maybe each plus could add a boost die, and for magic armor maybe each plus could add a setback die.
Just some ideas. What ideas do you have?