I was reviewing the first encounter for Armed to the Teeth from the Wyrm expansion and I am having a little trouble understanding how this works with the signal flare lighting. If I understand the setup correctly, basically no signal flares will be even possible to light till Splig is active since all other monsters start with a 0 awareness and given Splig being only allowed to perform one move action while inactive.
I just find this odd given the placement of the signal flares (i.e. the cabin that the heroes will be converging on immediately that seems suicidal to try and light or the rock canyon flare extremely out of the way from the exit) and the limit of just four flares. If this is true it seems that there is almost no incentive to light the flares and that I should just keep marching Splig towards the exit.
Am I wrong here? Any strategy tips would also be appreciated.
-Thanks