I'm wondering if I'm reading the rules wrong in the book but I get the idea that critical damage works far different in edge of the empire than the other FFG game. Every time they take critical damage (which is after their wounds), they roll on a chart with +10 given which each extra wound. While this builds up, you could easily keep rolling low when 140+ is death. So...Once you're at critical, you could almost be shot 7 for any amount of damage and survive? Seems a little silly.
I don't plan on killing my players but combat should be dangerous.
But I must be reading it wrong...