17 minutes ago, P-47 Thunderbolt said:No, it just means you don't continue to track wounds past that. If it worked like that, planetary-scale ordnance would be a one-hit kill in pretty much every scenario (minimum damage on planetary scale ordnance is 40)
Say your character gets hit by a turbolaser for 120 damage. If you stop tracking at WT*2, you can be back up before too long. If you track all of that, it's going to be a long time before you're back on your feet.
I have a house rule that adds a number equal to wounds past WT*2 to the crit. For example, you're hit by the above attack and have a WT of 15. 120-30=90, so you add 90 to the crit roll.
every time you take damage over your wound threshold you take a crit. you add 10 for each crit. so when you exceed your wound threshold you take a crit. If you take damage again you take a crit+10. if you get hit again you take a crit plus 20 and so on.
And when you get to over 140 you die.