Graver said:
DocIII said:
Santiago said:
* No amount of luck on the parties side should allow them to slay a Greater Daemon, those things have Fate Points
Based on the information contained in the core rules NPCs generally do not have fate points. The exception to this general rule, as presented in DotDG, is the new NPC talent "Touched by the Fates" which provides Fate points to NPCs which possess that talent.
Just a thought to keep in mind when statting out major NPCs (including Greater Daemons) - if you want them to have Fate Points include "Touched by the Fates" in said NPC's talents.
So... Santiago was right, Greater Daemons have (if the GM says so, and for Greater daemons, he should) Fate Points. Why dose the terms or names of exact traits that only the GM will know exists for an NPC matter? If a GM wants an NPC to have Fate Points, bam, they have Fate Points.
Wasn't arguing or disagreeing w/ Santiago, just pointing out the established mechanic in case anyone found it useful.
I used GM terms and info b/c GM's are the ones that will be putting together stats for all NPCs including said daemons.


