Who else is using an Alternate Universe?

By strongarm85, in Star Wars: Edge of the Empire RPG

I have set my campaign a couple years before A New Hope, but we are steadily marching towards it. My characters know they are in an alternate universe, but they haven't found out what is different about it yet.

The thing that's different in this universe is that Obi-Wan Kenobi was killed the young Darth Vader at Mustafar.

Effectively I've created a scenario where when the Rebellion is at their darkest times, the heroes of the Rebellion won't be around to save the day. In fact they may very well be enemies.

I was thinking about doing an alternate universe where Luke destroyed the DS after it destroyed Yavin, and Luke and Han where killed by the remaining TIEs. This way my players will have to defeat Vader and the Emporer eventually (probably after Force and Destiny is out).

Well, technically any campaign run is going to be "Alternate Universe" unless you somehow manage to get a book deal to turn your PCs' adventures into published EU stories ;)

Honestly, I'm not sure if I'd got the AltU route or not. I tried that once already with running a variation of GM Chris' "Alternate Universe" campaign under Saga Edition, and while it was neat, I did have to put a whole lot of thought into how certain characters would turn out after the branching-off point. Free time is kind of at a premium for me, so I'd probably stick to the general canon and go from there.

My idea is to rewrite the Prequel Trilogy such that they make more sense and have the PCs take part in certain facets of the conflict. So it would be Alt-U, but still match up with ANH.

I plan on doing Alt-U as far as EU is concerned. The OT is set in stone, but nothing outside of that is sacred. If I want my PCs to stumble across the holocron of a powerful Sith Lord that possesses the minds of everyone on a space station, then that is what I'm going to do, **** it!

For Saga Edition, I ran "What if the PCs took Luke and company to Alderaan", the PCs ended up as the heroes of the movies instead of the usual crew.

For this one, I am running the PCs all as agents of Jabba the Hutt, they have the ability to derail the movies if it comes to that, but so far I am simply weaving in the movie events into the background.

http://www.deckofmanythings.com/?p=133 is the write up of the first session.

I would prefer for my players not to hook up with the rebellion in any way shape or forum. After all they are playing criminals in a way. With the Empire they know how they operate and can get around certain things with them. The rebellion if they take over will change all that. Plus the rebellion may end up trying to cash in on the rewards on their heads.... After all they have a war to fund.

I would prefer for my players not to hook up with the rebellion in any way shape or forum. After all they are playing criminals in a way. With the Empire they know how they operate and can get around certain things with them. The rebellion if they take over will change all that. Plus the rebellion may end up trying to cash in on the rewards on their heads.... After all they have a war to fund.

Well, except for that fact that Han Solo led a group of smugglers and criminals as a special squadron for the Rebels. So there's definitely precedence.

Hi there!

Well, I fuse a few worlds with Star Wars, because SW EU its so huge can always be posibilities of the appearance of new worlds without crushing SW line.

For example I added a planet called Gaia which happens events like Chrono Trigger/Chrono Cross worlds. With a strong magic/force flow on it.

Also another one called Terra which has an important robots/reploid rebellion with advanced technology inspired on shard/biometal species, from Megaman X series.

I put those planets on the unknown regions and they aren't capable of hyperspace yet or are in early era.

There are a few more clichés but those are the main. With the appropiate care you can add worlds that doesn't break with the world "line" and let you to recreate awesome stories :D

Edited by Josep Maria

My idea is to rewrite the Prequel Trilogy such that they make more sense and have the PCs take part in certain facets of the conflict. So it would be Alt-U, but still match up with ANH.

Then may I suggest the excellent web-comic Darths & Droids? They have a great explanation for the prequel trilogy. It was so good in fact that I now acknowledge that the prequel trilogy even exists, which as of a few years ago I disavowed any knowledge of. Oh and Jar-Jar is played by the little sister of one of the main players. :D

Hi there,

I currently run a game with the players being on the imperial side strenghtening the Empire during the so called "dark times" and furthering the schemes of the Empire. The DS still exists and hey we´ll see what´s coming up. I have to improvise because I have a force user (a dark sider) and have to make up with some home brew rules regarding force powers but having the basic rules from the core it shouldn´be too difficult to come up with someting good.

regards

I am running the game during the Old Republic, so AltU only in as much as any campaign is.The biggest change is that my party, Bounty Hunters, are trying to get into the Great Hunt (for those unaware of the Old Republic MMO Bounty Hunter plotline, this is a Mandalorian tradition to find the best hunter(s). But then the winner of the great hunt in the MMO is the player character so is it a change?

I also have a Con game also in the Old Republic where the group are escaping from a space station on the edge of Hutt space which was invaded by Mercs and battle droids after a Datacron in the posession of a treasure hunter.

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I'm this thinking of starting 4 BBY and advancing the timeline to the Battle of Yavin about the time Age of Rebellion comes out.

I'm this thinking of starting 4 BBY and advancing the timeline to the Battle of Yavin about the time Age of Rebellion comes out.

Nice idea, if I hadn't played and run a lot of campaigns in the Rebellion era I would be tempted to steal this idea. Nice. :)

E

I'm this thinking of starting 4 BBY and advancing the timeline to the Battle of Yavin about the time Age of Rebellion comes out.

This is what I plan on doing.. Although I hadn't settled on exactly how many years BBY. 4 sounds good though, thanks!

When I finally get around to running this game... I so need these books... I am going to set the first game when Luke is 12 years old (so 5 years pre-Battle of Yavin) and the only way the characters will know rough what time period they are in is that during the first session when they are on Tatooine they will come across a little 12 year old boy who is arguing with some Jawa's over a droid and he kicks the droid and then a Jawa comes up with an elderly man who looks down at him and they here the elderly man call the boy 'Luke' along with something like 'don't kick the droid in front of the Jawa's, you know how they get,' ...

and then have the first battle of the campaign begin with raiders attacking the area. :)

After that, who knows what will happen. I will let the players decide how the galaxy responds to them.

double post

Edited by Stacie_GmrGrl

triple post.

Edited by Stacie_GmrGrl

Sorry for the triple post my computer is having a conniption fit.

If "alternate universe" includes a game world that ignores most of the EU storylines (I haven't tried to keep up in years), then I suppose I'd be using an alternate universe.

If "alternate universe" includes a game world that ignores most of the EU storylines (I haven't tried to keep up in years), then I suppose I'd be using an alternate universe.

As long as you are consistent with the movies then I would not consider that an alt U. The EU is an alt U in my opinion. :-)

I wonder where Jar-Jar (Senator Binks) is at the time of ANH. My PC Assassin needs a target...

My upcoming game is set in an alternate universe where Han shot first.

HEEEEYOOOOOOOOOOOOOO!

... but seriously, there are some great alt U or alt History game ideas out there. Every so often I see a thread on rpg.net pop up with cool ideas, like this:

http://forum.rpg.net/showthread.php?237745-Star-Wars-What-if&p=5105755#post5105755

Aaron Diaz, creator of the Dresden Codak, had a neat idea of an alternate prequel setting:

http://dresdencodak.tumblr.com/tagged/Star-Wars

I also remember a thread (that I can't find) where someone detailed another setting in which Anakin doesn't interrupt Windu killing Palpatine.

It ends up with him angry at Mace for killing (rather than arresting) the Chancelor, and he turns against the Jedi, along with the majority of the clone army. You end up with 3 factions at war:

1. Anakin leading the military and the more corrupt Republic planets. They view Palpatine as a martyr (or at least say they do). Anakin begins to fall to the dark side, though much more slowly.

2. The Jedi and the "anti-palpatine" planets (Naboo, Alderaan, etc) try to hold onto what little they have, but are fighting a losing battle.

3. The Separatists, who take advantage of the schism by consolidating their holdings and watching their enemy tear itself apart. Meanwhile Dooku, with no Sith master above him, begins to train Sith apprentices.

Unfortunately, all of these will have to wait until the other books are out.

I wonder where Jar-Jar (Senator Binks) is at the time of ANH. My PC Assassin needs a target...

Several years ago I ran a D20 SW game in which Jar-Jar's entire planet was vaporized by the Death Star. It was one of those times that the players all cheered.

In my alternate version the The disbanding of the Senate, the destrcution of Alderaan, and the Battle of Yavin are too big of an event to mess with.

But in my alternate version, the Second Death star is being built around Kashyyyk using Wookiees, and the whole system is interdicted by the Empire. The "Free" wookies on Kashyyyk have gone primitive to avoid detection by Imperais. But that still doesn't stop Trandoshen's from trying to find them and enslave them.