Q&A Thread - Post your random questions here!

By Mark It Zero, in Star Wars: Edge of the Empire RPG

These questions came up the other night, and me being pretty behind on my Star Wars lore, I figured I would pass them on to you all. Then I figured, I would just open this up to other questions less scholarly Star Wars fans might have, so we can all hopefully expand our knowledge. :)

1. How much can the average Wookie lift and throw? Our Wookie wanted to throw one security droid at another, and I ruled that he could definitely pick it up, and easily carry it around. Throwing it across a room (with the intent to deal damage) was another story. He opted to decapitate it, and use it's head as a weapon instead.

2. How much do droids typically weigh?

3. Do you need an R2 unit to assist in hyperspace navigation?

So there you go. Have questions or answers? Post 'em!

Edited by Mark It Zero

1. How much can the average Wookie lift and throw? Our Wookie wanted to throw one security droid at another, and I ruled that he could definitely pick it up, and easily carry it around. Throwing it across a room (with the intent to deal damage) was another story. He opted to decapitate it, and use it's head as a weapon instead.

Wookies are the more powerful humanoids in the galaxy. I would suggests a light R2 unit could be throwable on short distance. Tearing apart droid's parts is easy for them.

2. How much do droids typically weigh?

Small

5 kg

Medium

10 kg

Large

30 kg

Huge

120 kg

Gargantuan

600 kg

Colossal

3,600 kg

3. Do you need an R2 unit to assist in hyperspace navigation?

No you don't need one. It helps a lot, but the ship's computer could do as good without him.

Hope it helps =)

Edited by Naglareph

1) Depends on the Brawn rating. I'd say that throwing a silhouette 1 security droid at another could be possible with at least 5+ brawn, maybe even 4. Limited to short range and perhaps an upgraded and/or increased difficulty.

2) Wookiepedia it ;) hard to say. Going by the Move power, an object causes x10 its silhouette. Since using arms is not the force, lower that perhaps, but add brawn? EDIT: I see now weight, not damage. Doh. previous poster has listed the kilos. Isn't there an encumbrance listing?

3) only if you have no nav-computer. A yt-1300 won't need it, unless its nav-computer is fried.

Edited by Jegergryte

Thanks! I figured Droids would be heavier. Interesting.

Still I think I made the right call. It took him turns to tear the head off, but that was do to poor Brawl damage rolls. It did make for a pretty fun description of the flailing, sputtering, sparking security droid firing wildly in a futile attempt to remove the angry Wookie.

Edited by Mark It Zero

I have a random question: Using stealth in combat as part of a movement, would that require an action or a manoeuvre? Either if you start the combat hidden, or the lights go out due to some nice use of advantages or a triumph (and you remembered the scanner goggles for seeing in the dark). Now moving up on your enemies, to get closer, would that require an action?

I have a random question: Using stealth in combat as part of a movement, would that require an action or a manoeuvre? Either if you start the combat hidden, or the lights go out due to some nice use of advantages or a triumph (and you remembered the scanner goggles for seeing in the dark). Now moving up on your enemies, to get closer, would that require an action?

As using Stealth is an skill (skills require actions to use, according to the rules), and not a maneuver, it would require an Action (and an opposed roll against the Enemies) to use Stealth. Of course, since the Enemies are in the dark, and you have NVG's (Night Vision Goggles...sorry, my time in the military creeping in here!), you would get some great boost dice!

That's what I thought too, but it seems odd, its just that... Moving and trying to stay quiet is one thing, but I find it odd that it takes up and entire action - sneak attacks becomes 2 round affairs. Anyway...

Are the suggested starting starships in the Core Rulebook the same three as the Beta book?

Are the suggested starting starships in the Core Rulebook the same three as the Beta book?

Nope. The Ghtroc 720 (space turtle!) got replaced with the much larger Wayfarer transport.

Which kinda makes sense as the YT-1300 and Ghtroc 720 are pretty similar in application (light transport), and one of the requests during the Beta was a greater variety of starships of different types.

Are the suggested starting starships in the Core Rulebook the same three as the Beta book?

Nope. The Ghtroc 720 (space turtle!) got replaced with the much larger Wayfarer transport.

Which kinda makes sense as the YT-1300 and Ghtroc 720 are pretty similar in application (light transport), and one of the requests during the Beta was a greater variety of starships of different types.

Awesome! I've always loved the Wayfarer, and if I'm not mistaken, it is a Christopher West original creation. That's pretty rad.