Breaking the Jedi mold

By magni2, in Star Wars: The Card Game

I feel like we can finally start trying new strats with jedi, This is what im testing out

2x Heros Journey

2x Forgotten Heros

2x Self Preservation

2x Knowledge and Defense

2x Last Min Rescue

So far with limited (more to come on Saturday) its working out better then i thought, if you get 2 Forgotten heros in play you get insane amounts of cards. Its very easy for you to win edge battles luke is defended with out appearing so, with tricks like Force Rejuve, Mind Trick, and confronting the terror you can throw alot of dmg off. Old ben gets discarded only to pop back up with return of the jedi. Cards like Redemption are good but are trashed in the edge unless you get 1 of your 2 resources early.

Over all it works better then i thought the games i have gotten 2 forgotten heros its been insane. Self Preservation is fantastic too, because it esentially drags the game out and allows you to set up your combos! Its a fun deck and i suggest you give it a try if your sick of the han/luke combo deck that totaly falls flat vrs a good scum/sith player.

Do you feel like you lack something by not having Yoda in your deck? Also, with only 2 training grounds, how do you consistently get enough resources to play Obi, or does he just go to edge battles or wait for Return of a Jedi?

Do you feel like you lack something by not having Yoda in your deck? Also, with only 2 training grounds, how do you consistently get enough resources to play Obi, or does he just go to edge battles or wait for Return of a Jedi?

I tested a similar deck (minus Last Minute Rescue, plus Prep for Battle) and the lack of resources in the newer Jedi sets really hurts. I think MJA has it right, this deck needs Yoda.

the problem with yoda is over all its a bla pod. and it contributs to the problems that jedi has. which is that they are two **** focused on 1 major chr. If that chr dies your whole game drops off the face of the earth. Obi gets played with Return of the jedi or if you have 1 resource, or if you have a heros journey in play.

I will probably drop one of the Defense or Last Min pods and add the new Resource pod we got from the last set.

Yoda's pod is actually fairly strong. The objective gives you a deploy bonus for enhancements (arguably the backbone of the Jedi affiliation), contains Yoda, Counterstroke, a resource, and a fairly standard scrub. I would be hesitant to call it a "bla" pod; though if it doesn't work for you, it doesn't work for you.

Here is my theory, in why its BLA. Yoda is an example of why jedi is so weak to control decks. Edge Dependant, Upgrade Dependant, Low HP. He requires you to build him up while your oponent is beating him down and he requires you to win the edge while he himself is the only decent card in the pod to throw down into an edge battle.

This forces you to take Guardians of the Peace, which is another low edge pod, so now you have 20+ cards that are bad for edge battles and a glass cannon that requires you to win them.

Luke unlike yoda can survive on his own, he is harder to pin down with force lightning with his refreshing before your oponents refresh phase and he has 3 hp.

Counterstroke is fantastic but it just does not do enough to counteract the amount of good sith events that will kill your yoda, its a feeble pod that requires your whole deck to support it. In the end he just gets Interrogated/Lightning or captured

Magni

Edited by Magni

Here is my theory, in why its BLA. Yoda is an example of why jedi is so weak to control decks. Edge Dependant, Upgrade Dependant, Low HP. He requires you to build him up while your oponent is beating him down and he requires you to win the edge while he himself is the only decent card in the pod to throw down into an edge battle.

This forces you to take Guardians of the Peace, which is another low edge pod, so now you have 20+ cards that are bad for edge battles and a glass cannon that requires you to win them.

Luke unlike yoda can survive on his own, he is harder to pin down with force lightning with his refreshing before your oponents refresh phase and he has 3 hp.

Counterstroke is fantastic but it just does not do enough to counteract the amount of good sith events that will kill your yoda, its a feeble pod that requires your whole deck to support it. In the end he just gets Interrogated/Lightning or captured

Magni

As someone who won a regional an all-Jedi deck, and had the same exact Jedi deck win a regional the very next day, and tie for first in a regional three weeks later, I disagree with your assessment.

Yoda's pod is second only to Luke, for all the reasons MJA listed above. Yoda doesn't need to win an Edge battle, he just needs to attack when there are no blockers. That is key to getting him to work - tactics out the opponent's defenders and he auto wins edge.

Counterstroke is the second best card in the set, and a smart player will hold it for Force Lightning or Superlaser Blast. Nothing else will kill Yoda (Force Choke only works if you have no protect or OBS, and why would Yoda be on the table without those thngs?).

Having said that, he's horrible with Redemption as you'll bounce him back but not the enhancements. And he has to have some enhancements to be strong.

Edited by Pojo

First off, im glad you won regionals, thats great for you. Second counterstroke is not all that great you have to sit on 1 card in your hand and leave 2 resources open just waiting for him to play an event. Third im not talking about playing Yoda with redemption read my post. Fourth, suggesting that i attack with yoda when there are no defenders! i had never thought of attacking when my oponent couldent defend striking down a a oponent that cant defend is not the jedi way so it just never occured to me. But that usually requires a setup attack fom a twilek or Echo caverns, that requires an edge battle 9/10 my oponent will block with 1-2 units with tatics dmg, this means if i loose the edge yoda gets a exausted.

Yoda is a strong pod, but i think he is a 1 trick pony that is really really easy to kill. Focusing my decks on yoda and luke are racking up alot of losses vrs Sith and Scum. Its just were my thinking is going, the new pods are not as bold as yoda and luke but i think they might be the way to go, also when everyone and there mom knows the best ways to counter your deck because nothing about it has changed sence release makes it really predicatble and boring.

Edited by Magni

Yoda's objective set is one of the best that Jedi has. Even just for the fact it gives you a free enhancement each turn and has resources in it. I would not build a Jedi deck without it at this point in time.

So I tried a different Jedi deck recently and it faired decently against a S&V setup.

2X Hero's Journey

2X Journey to Dagobah

2X Last minute Rescue

2X Jedi Training

2x Knowledge and Defense

I am calling it Commander Luke's Undead Army. The theme being cheap units with tactics, swinging wildly and dying if necessary so the big guys can do the heavy lifting. I have plenty of ways to return cards to my hand, or from the discard pile, and then play them again next turn. It has plenty of resources and devious ways to inflict damage (Force Rejuv, Double Strike, Trust your Feelings) apart from the obvious Luke, Red5, Redemption. Did I mention lots of cheap tactics!

Edited by Rockstar819