Tech Talk: Fire

By Ultimo2, in UFS General Discussion

Wafflecopter said:

Origins Unknown could make a pretty speed pump, run a Earth/Fire character, Amy's, Tae Kwon Do Zephyr, Blinding Rage, additional copies of itself, Personal Style, King of Fighers 06, Strenuous Training (+4dmg isn't bad at all)... this deck could be delightfully janky.

An Earth/Fire deck could definitely work, and would allow you splash Chaos Flare, Distractible, other goodies... or Yang, that'd work too.

earth fire leona works very nice.

it has good atacks, it has speed and dmg pump, it has a few good control foundations, but it lacks solid 100% succes kill. it doesn't have spike, defender loop, hanzo loop, or gaint powerfull. in the curent enviroment speed pumping and dmg pumping an atack threw the roof is just not reliable enough.

Protoaddict said:

Fire does have what i would consider to be a pretty sexy way to kill a person and stay alive at the same exact time:

Adoration
Admiration
KFT
Empires Ruin

Single Wing Slam

The only thing is that you need a way to burn yourself to make it happen, otherwise you have to wait to get hit...

All those speed boosts mixed with Yun/Yang go great with Cobra Blow 's action side: www.twoheadeddragon.com/ufs/DS02/scans/04.jpg

In fact, most of Anakaris' support isn't bad, even if it isn't superb. Ultimate and Immortal is fantastic and Eternal Rule can be quite good for boosting finishers.

Also, don't forget that Fight or Flight has Fire.

*sigh* I miss the hype of Price of Foolishness. Oh well, legacy **Abyss** for me plz =D

POF is still great but is better on order and then order dosent need it

Any throw + price of foolishness into ISPIN with Sochi Jinmu to pump the check can be VERY STRONG. It works with Bison though and expelled humanity, but hes vulnerable to rejection so maybe at the same time it dosent...

MarcoPulleaux said:

*sigh* I miss the hype of Price of Foolishness. Oh well, legacy **Abyss** for me plz =D

I'm running it with reverse flayer :D
Check an owlface, next attack gets +12 speed and damage muhaha

"Homme Chapeau said: Published on 3/20/2009 - 10:19:54

Also, come Set 12, Cleansing Nirvana will be actually, y'know, GOOD."

Please refresh my memory as to how this worked before and after?
IIRC...As soon as you blocked with cleansing nirvana, it would be removed and no breaker? O_o' So now...I don't know, it'll remove and still will have breaker?

I miss my Manji Ninjutsu Yumeji =(

F with Sword of No Name to discard 5+ momentum, toss out then toss out Chobi Jishi, Chaos Flare (go down 20 vitality), Revitilize, Widow Maker, E with PoF, go in with Sniping Arrow, discard CJ to give check +20.

You have to hardcheck a -1, -1, 2, 2, 3, -14, with Sniping clocking in at a very stupid 30H33 (assuming your printed check on Arrow is a 1).

Protoaddict said:

POF is still great but is better on order and then order dosent need it

There's a way to make it extremely awesome off Fire, though. Not at liberty to spoil it 'cause that ain't my deck I'm none too sure how it works, but yeah.

ultimo said:

Please refresh my memory as to how this worked before and after?
IIRC...As soon as you blocked with cleansing nirvana, it would be removed and no breaker? O_o' So now...I don't know, it'll remove and still will have breaker?

Exactly. In the latest article Hata posted about keywords, there was a change to Breaker. It now no longer says anything about the breaker card remaining in your card pool. So it'll remove itself and still up the difficulty of the opponent's next card.

ARMed_PIrate said:

ultimo said:

Please refresh my memory as to how this worked before and after?
IIRC...As soon as you blocked with cleansing nirvana, it would be removed and no breaker? O_o' So now...I don't know, it'll remove and still will have breaker?

Exactly. In the latest article Hata posted about keywords, there was a change to Breaker. It now no longer says anything about the breaker card remaining in your card pool. So it'll remove itself and still up the difficulty of the opponent's next card.

Is that right? Time to get myself some Cleansing Nirvanas then.

Matt Hewitt had a really good Leona aggro deck.

8HS is tough.

I just built my fiancee a deck using Tira5 and she loves it. Small enough to use Healer and based off of fire cards like Knee Seduction, Willow Splitter and Thunderbolt (to name a few) she can play a reversal without blocking and enhance to increase a common attack like Knee Seduction from 2M3 to over 20 damage.

Fire can still bring plenty of heat. I'd list the deck but I don't want to thread jack. I miss promo Adon too and I hope the next coming sets will give me a Firey Nightmare.

GraveLord said:

I just built my fiancee a deck using Tira5 and she loves it. Small enough to use Healer and based off of fire cards like Knee Seduction, Willow Splitter and Thunderbolt (to name a few) she can play a reversal without blocking and enhance to increase a common attack like Knee Seduction from 2M3 to over 20 damage.

Fire can still bring plenty of heat. I'd list the deck but I don't want to thread jack. I miss promo Adon too and I hope the next coming sets will give me a Firey Nightmare.

If you want to list the deck it's fine by me -thumbs up- Forgot about Tira5. I got that card when I was out of town :3

EDIT:
@Shaneth: Yo dude :D Was that the fire/life hybrid? I made a similar deck. Was more budget-like and more cards I preferred hehe.

Fire has what it takes to win. All it takes is a smart player, a smart deck, and a steady hand. Of course, that can be said about almost all the symbols, but Fire has a lot of things going for it, including some awesomely techy cards and some of the best attacks in the game right now. Add to that the fact that Fire has imo the 3 of the best aggro characters in block 3 (Leona, Zi Mei, and Yang) and we haven't even hit set 12 yet? It can and will go places.

I don't predict fire winning any tournaments, but I wouldn't be suprised to see a Fire deck in the top 8 plus.

my views on Fire is that whenever I make a deck under it I get more 2's than anything... just somehow with my luck. but in retrospect they were dangerously powerful decks, JUBEI : all the way there, but still the controls were difficult to deal with.

and lately it seemed to to have gotten only more difficult to build a deck with attacks having 3 checks, but attacks with 2/1 checks can be chosen easily just fearing of getting those checks on the offense is what hurt me mostly even though I had a beast of an attack out. Cobra Blow I think is one of the greatest cards for a fire deck and I indeed miss Jubei and the powerful 37's I could make (lol) but the times have moved on.

ONLY a Powerful:37? xD

This tech talk is actually relevant to me in a way - I came up witha tournament idea wherein players are given a symbol at random that is not among their 3 normal symbols, and from there they must play a block 3 mono [that symbol] deck, but with Legacy characters being legal.

Fire is my symbol...and also my biggest weakness. I have a feeling I'll end up with promo Athena. Turning a Fire deck into a control deck is hard >_<

Fire control?!

sounds like Yun (or is it Yang?!) mixed with Guy and maybe Bison cards with a hint of Akuma... which all are SF sets... WHY?!

and yes unfortunately ONLY pow: 37... Neck Choke pow: 37 with still only 1 speed H.

a roommate of mine that's gonna start playing with set 12 is really hoping that Tira will have Fire because he loves the fire symbol throughout all the cards thus far. is this a possibility?

More like Experienced Combatant, Expelled Humanity, Manifest Destiny, and the lot xD

Fire? Mmm...unlikely, I think. She almost always has Air and Death, but she's already had Life, Evil, Chaos, and Water. However, she has had Fire twice before...so maybe?

Tira with Order, please! =D

(another Water Tira, or likely, Chaos or All [TIRA'S CONTRACT] seems likely)

In her five versions, Tira has had:

Wind - 5 times.

Death - 4 times.

Water - Twice.

Fire - Twice.

Evil - Once.

Chaos - Once.

She's never had Life.

I think she'll have Wind and Chaos again this time. I don't know about the 3rd symbol. Also it's hinted she has the new mechanic this time around, probably centered about her split personality, so maybe she'll have a split character card, Jolly side and Gloomy side, with different symbols and effects. This is just conjecture of course.

Midnight Launcher makes Fire scary as hell.

Now, with the pumps fire does have in Block 3, it will have a reliable kill card. That E is just sick. No more Rejection completely shutting down a fire deck. Unless the E gets shut up. Then it's sad faces.

i REALLY hope Fire makes a furious comeback. It was the symbol I've had my most success with, as well as the symbol I've had the most fun with. It has some great characters already. It needs a bit stronger of a foundation base. Exploding Death is a great attack already. We all know about Tiger Fury too. I know I'm about to get lambasted for saying this next one, but I don't see iSpin as necessary to a Fire deck. It looks as if Fire might be getting its true aggro face back come next set, and if that is so:

A: 2 Checks are a BIG no-no.

B: You should be winning by turn 2. iSpin would be a moot point in that case.

Oh, and if it hasn't been clarified yet, Yang can commit himself to give something +6 speed iirc.

Cascade said:

She's never had Life.

HA! I was cruising through them and thought the Fire on **Tira** was Life. I suck.

HolyDragonCloud said:

i REALLY hope Fire makes a furious comeback. It was the symbol I've had my most success with, as well as the symbol I've had the most fun with. It has some great characters already. It needs a bit stronger of a foundation base. Exploding Death is a great attack already. We all know about Tiger Fury too. I know I'm about to get lambasted for saying this next one, but I don't see iSpin as necessary to a Fire deck.

It might not be necessary, but it's a momentum gain off a throw that allows a bit of control. I'm pretty sure people can work it in unless the deck REALLY needs only 3 checks or higher.

the way I always built a fire deck was to build momentum one turn then the next attack with two or three attacks, the last being the biggest.

and since block 3 it seems harder for me to come up with a strategy in a fire deck without using 2 check cards (cobra blow ROCKS) but I will say that Speed, DrawPower and Control/LifeGain is possible in a current fire deck.

Well, to clarify my point, it really depends on the deck.

Examples. In the past, when Fireball Kohls was what it was, 2 checks were necessary because that's how the deck worked.

Fire Akuma I would certainly say requires iSpin. Again, thats how the deck works.


But if i'm taking a deck like, say, Yang into account, I wouldn't work iSpin into the build.

Again, this is speaking in the context of whatever set 12 may hold. I will say that Death/Fire Hata (god knows what awesomeness awaits us in his next card) looks like it got INCREDIBLY strong with the preview of those two attacks.

by saying iSpin are you talking about Spinning Beat from Elena** ?

because I don't know many shortened names for the crazy cards. but after getting the Egyptian Temple promo, Sagat :: was too easy to build xD.

iSpin = Ira-Spinta

And I'm glad I'm not the only one who thought of Hata xD

Yang is prepped (with Leona, actually) to be one of the premier Fire aggro characters come Set 12.