- when you ordinary dinner party would be called "attempt at suicide" by others. And "heresy!" by most.
- when your personal bodyguard doubles as the leader of your regiment in war times
- ...and your Navigator is much more capable in the first quality
- ..and YOU are more capable in the second
- when you pick force fields as armour of choice... because a helmet would ruin your wig!
- when mutual attempts at assasination are easily put aside when there is mutual profit to be made
- ...until the profit is made and there is a change to get the others share, too!
- when making "ordinary business" is actually bad for your reputation!
- when your the method of reloading your ordanance is "chains and men"...and large once and lots of them!
You know you're playing Rogue Trader when…
@Baronlveagh: Bling without one-liners is rendered moot.
*pictures*
Sorry Jabber but you loose points for cribbing someone else's work.
- When the group decides that the best way to escape a couple of platoons of soldiers and a tank or ten on a desert planet is to jury rig a wrecked shuttle into a rocket powered sand sled. Then they decide to ride said sand sled through a couple of squads of soldiers to make a point. All while fighting off the scout squad that managed to clamber aboard before they took off.
- When looting an enemy's stronghold the group finds something that causes the tight group to descend into bickering, squabbling, and even clandestine conflicting group of green eyed monsters. A totally sweet gun? A piece of unique archeotech? A gemstone the size of an airbus? No. A contract ensuring the bearer delivery of a continuous supply of High Provinder... Best Quality High Provinder. Only enough for one person of course.
- After finding their veteran (crew rating 40) armsemen too fragile the crew decides to hire on some kroot mercenaries. After finding them too fragile they hire on a regiment of IG. After the regiment suffers 2/3 losses the group group begins putting together a hodgepodge unit consisting of the most badass ghost ship survivors, feral death world conans, combat-chem addicted biker gangers, leftover IG, veteran oath sworn bodyguards, Ork Freebotas, cyborg ex-cops, and survivors of the Processional of the Damned. They proceeded to arm said regiment with auto-shotguns, flamethrowers, heavy stubbers, carapace armor, grenade launchers, a spare las-cannon or three, and a couple of honest to Emperor tanks.
Upon reviewing the new unit the Astropath is heard to mutter "Well hopefully this lot will at least last for more than a month or two."
If battlefleet koronus ignores your activities because you 'donated' an Emperor class battleship to be their new flagship...
When if you are running low on funds the default plan is to contact the system governor and start commenting that its a very nice system and it would be a shame if anything happened to it.... then maybe blow up a moon for emphasis
When you find an anceint artefact of Galaxy destroying capability. Then sell it to the Tau for a tidy profit.
When you find a new race of peace loving aliens, you don't tell the Inquisition or destroy them. You recruit them in your crew. Don't forget to show them of to a very puritan Ordo Xenos Inquisitor who hates aliens.
When you drop the Exterminatus on an Imperial world because they forget to pay for some wine. And get away with it. And get compensation for a wasted bomb. Words get you places.
When you tell your players they're over the top and they kill the Sector lord to make a point.
When you make a pact with a daemon who is wanted for mass murder.
Edited by MishaWhen your party loots everything not nailed down without even looking through it first.
When your party ransoms 2 RTs off of Grace for a tidy profit, and the actual warrant of one of them.
When said party immediately imprint on the idea of a xenos RT for their new dynasty.
When said party completely bypasses the chance to instigate a Chorda Dynasty civil war.
When said party completely ignore the chance to loot a planet and instead let another RT do so.
When said party trades a raider for a transport ship sight unseen. And then immediately sell it.
When said party purposefully infects the planet they own with orks they had earlier subjegated...
... and then sells said planet for a huge profit.
When the explorers finally find an spy's hideout within their own ship and...
1. The Rogue Trader wants to go up in front, opening the door to the room where the spy is bunkered down.
2. Everyone says "You better not do that, this seems strange. There is probably a bomb or something attached to the door."
3. With her pride insulted, the RT goes through the door - obviously.
4. Boom!
5. Everyone is happy that the AM had the "Guardian" talent prepared. The AM is actually pretty depressed as the blast destroyed his power armor's breast plate and threw his away 5m down the corridor (losing all the fun).
6. Next one to go in guns-blazing is the old, frail, Astropath. Mind-blazing would in fact be a better terminology.
7. The spy is now a double agent.
Ps.: Voidfrost is an awesome discipline.
-When you obtain a ship capable of ramming speed into its enemies and is a good idea due to a massive prototype melta-drill attatched to the prow
-When humans and Orcs crew said ship and the first mate is an eldar and whenever the navigator tries to sense anything phycically only happens to detect the eldar
-When your explorator makes an army of 10,000 servo skulls all attatched with chainswords for your the same ship
-When your Arch-militant carries more weapons than an entire guard regiment
- When you've just recruited the entire population of a (Frontier) world as crew for your ship.
-- and it's still not full!
When your Ship master decides that the best way to clear a drop site is to buzz the enemy in a battalion scale drop ship and burn/irradiate everything in the way with the thrusters..........
When two of your player characters spend the entire campaign trying to assassinate each other and their father to try to inherit the control of the rogue trader dynasty (with the father taking it as youthful hijinks) with the following methods so far having been used (not exhaustive):
- Scorpions in the bed
- Courtesan is secretly an assassin
- "Accidental" weapons "malfunctions"
- Poison blow darts
- A musk enraged Giant Grox being unleashed in someones private quarters
- An exploding crab
- Bees
- "the carrot of death"
- Grenade Monkeys
- Exploding Courtesan
- Reprogrammed servitors
- Scorpions in the bed
- Courtesan is secretly an assassin
- "Accidental" weapons "malfunctions"
- Poison blow darts
- A musk enraged Giant Grox being unleashed in someones private quarters
- An exploding crab
- Bees
- "the carrot of death"
- Grenade Monkeys
- Exploding Courtesan
- Reprogrammed servitors Bron said this.
Pure genius!
Can't believe it hasn't worked yet. Did you make it up or did your players? Because I, with your permission of course, will use this wonderful ideas of dealing death and pain. My favourite is defenitely the 'carrot of death'. What does that do?
Haha yes I was going to ask about the carrot of death too......
Also the exploding courtesan, did she know she was going to explode or was that a surprise to her too?
- You spend half an hour debating whether or not to rescue a group of stranded Space Marines, or blow up the Thunderhawk they're on and delete all records of the conversation because thanks do not translate into profit factor
Funny, I had a carrot of death in a freeform RPG I played way way back in the day. The Madcap cook/inventor had a carrot that was actually a little rocket. Aim the carrot and pull the stem/top off to launch.
-You don't just refer to yourself in the first person but boom your name out along with titles and monkiers "MAGOS PROUST GERSHWIN GENTLEMAN EXPLORATOR, SAVIOR OF SVARD AND CAPTAIN OF THE SILVER BLIZZARD, wishes a table for eight, and the amasec menu."
Edited by SpatulaodoomShouldn't that be third person proper? 1st is "I", 2nd is "You", 3rd is "he" (with third person proper being referring to a person by name).
Shouldn't that be third person proper? 1st is "I", 2nd is "You", 3rd is "he" (with third person proper being referring to a person by name).
You know you're playing Rogue Trader when you immediately execute someone for daring to correct your grammar, and then embark on a decades-long quest to introduce a new Sector-wide interpretation of Gothic where what you said is now the accepted style.
-You don't just refer to yourself in the first person but boom your name out along with titles and monkiers "MAGOS PROUST GERSHWIN GENTLEMAN EXPLORATOR, SAVIOR OF SVARD AND CAPTAIN OF THE SILVER BLIZZARD, wishes a table for eight, and the amasec menu."
- When you decide to express only in your dynastic cant through mimics and hand gestures to the common rabble -that is, anything less tha Peer of the Imperium-, and you get a cherub or a servant booming your name and desires.
-When the name of your character became common words or part as sayings, or even, concerning the Master of Ordonnance, a measure Unit of the scale of damage to starships.
- When "Legend of the Expanse" characters, instead of a Fear rating, gets a Fabulous rating.
- When the purpose of almost all players is to get the highest Fabulous rating in all the Koronous expense.
- When the higgest salary on the pay-role, even including the Senechal secret accounts or the Navigator House fees, is the personnal RT's tailor.
- When the ultimate purpose of your conquest and colonization of a full sub-sector is is to gather enough ressources for Your Hat.
- When each RT player or NPC is so serious about his hat, you might expect his Warrant is indeed the hat himself.
- And it actually happened in play once or twice.
When the command crew are hellbent on setting up a Mutant Fighting League, complete with arenas and advertising, in Footfall.
When the navigator deliberately picks a slow route so that the dynasty fleet skips out of a horrendously deadly battle, leaving their "allies" to take the brunt and them to pick through the wreckage.
When "Rival: Takara Fane" escalates to a carefully planned hit and run against the Fane's most secure chamber during a ritual - and the subsequent looting of everything that isn't nailed down including the remains of the Takaras.
When no matter how small an area your players need to head into, the mutant Void Master who is already Hulking puts on Best-Craftsmanship Heavy Power Armour and gets stuck in corridors, stair wells etc all the time.
When your Rogue-Trader's standard 'one-two' opening gambit is first to Command hostiles to stop fighting, then simply spray plasma death everywhere.
When you get RT and your group starts to go BC.
When using Stars of Inequity rules you came up with Crew Reclamation Facicility being Deceitful enough to hide as a Medicae Deck (and PCs are ok with it).
When the Rogue Trader obtains a personal audience with Sector Governor Hax - after devastating the Takara Fane - and is left certain that he needs to skip the sector for a good decade at least.
The ship's darkholder crew scare the reaver clans.
The RT plans to lure pirates as a way to make quick money.
The seneschal collects tithes from underworld bosses.
Any ship or world is fair game if you stop it getting a distress call out.
-you discover an alien infestation problem that's been on your ship since your family acquired it several generations past.
Or even better: The debased and mutated desendants of the workgangs who have built the ship 500 years ago and got theselves sealed off on a abandoned deck while they were welding togheter bulkheads.