Anima backstory question ( the church and the supernatural)

By Maru hatsune, in Anima: Beyond Fantasy RPG

okay so here's a odd like detail that I can't seem to understand a bit.

okay so currrently with in gaia, one of the most powerful organizations in the world is the Vatican church. their belief it simple. any thing that is supernatural or from the wake must die. they're pretty much an Anti-wake group from what I gathered. they are willing to destroy anything that deals with magic or psychic powers at all. however, some of their higher ups are known to wield ki, magic, summon, and even psychic abilities themselves. but they would only claim that these powers came straight from god and not some a supernatural source.

So to start explaining why I'm so confused, why are they stopping the supernatural using magic and psychic powers? I know it sounds kind odd to ask. but after reading into the Dominus exxet, I found out that Ki is more of a natural force in the world. it flows naturally with in every living being from gaia. but only a select few can utilize it's power to it's true potential. so it just seems very odd to me that they're using supernatural powers to destroy the supernatural when they could use Ki and dominion powers. mainly because if they're an organization to banish the wake, they should ban the use of all abilities that supposively come from the wake.

anyways, this is just a small little detail that seems every bizzare to me. if anyone is willing to clarify it better, I'll be happy to listen. other than that, thoughts on this are welcome.

In some cases, the only way to fight magic is with magic…. and in their twisted sense of the world, they actually believe that their abilities do come from god…plus it is more the Inquisitions that are the hypocritical ones hunting down supernaturals….

They do use ki and such. Each High Inquisitor uses whatever so called 'divine gifts' that their god has supposedly given them. Justina ( http://fc00.deviantart.net/fs19/f/2007/299/6/a/Anima__Justina_by_Wen_M.jpg ) is a High Inquisotor who uses her elevated Nemesis powers that she can somehow channel into her weapon. See that cross on her back? It is actually a giant ballista that fires bolts charges with the powers of Nemesis.

The members of the church consider their magic and psychic powers to be completely different from the same powers wielded by the people they hunt. They believe that their powers are divine gifts which can only mean that their enemies powers must come from the devil. It is all part of their zealous dogma.

For starters there are few in the entire world that even knows what Ki actually is, even a lot of the people who actually use the power dont know what it actually is, some dont even realise that they are actually using it.

Now for the church, the above also applies to a fair portion of them as well, but for the most part, it doesnt matter to them where the power comes from, if someone is doing something the appears even remotely supernatural they dont sit down and have a discussion about whether this ability is a 'natural force of the world', they immediately call them an abomination and generally burn them. They very rarely go into the why or how of supernatural abilities. And the same goes for the powers of their Saints, if someone has been declaired given powers from God, then thats the end of the discussion, their powers are sacred, yet someone in in another country could have the exact same powers and yet be determined an abomination.

Abel was created by Imperium to enable a tighter control over the people through religion. His anti-supernatural bent was largely because Imperium wanted the Sylvain and Duk'Zarist equivalents of Imperium(the names escape me) and the Beryls/Shajads to lose power in Gaia.

The Church's official public policy is that there is no supernatural at all except for the powers that come from God. Anybody who knows otherwise is a liability. They seal leaks of knowledge by wiping out any witnesses to supernatural(whole towns if necessary).

Personally, I kind of like this setting in that it keeps the players from really bringing on the cheese. I mean, if there's a game that can really get broken in a hurry, its Anima.

Consider is exactly what you show and to whom.

In a major city, amazing feats of strength, and possibly running up walls wouldn't seem out of place. Yes, they'd be unusual, but they may not raise the ire of the Inquisition.

In a smaller town, you could be branded a witch for such stuff. So you want to keep that kind of behaviour under wraps.

Launching Great Balls of Fire, and assualting the bad guy with 100 flying Homonuculi are pretty much fatal to show in public wherever you may go.

On the other hand, if the players 'save the town' with a restrained show of mystic power, the local folks may be leniant. I'd certainly have the Inquisition sniffing around whenever the players do anything remotely public.

There is a good TV trope for you to draw on, The Hulk, 1970's TV series. The Army (Inquisition?) relentlessly hunts Hulk (Super Natural power house?) down so he has to keep a low profile.

If your players don't have that kind of restraint, there is the 2 point advantage to get your powers sanctified by the church.