Hey All-
I'm fairly new to the game, having just played casually with a group of friends at home as we all strive to learn the basics, but stumbled upon these forums and figured I could use some veteran insights on the build I have been using exclusively in our n00b group. Below is a moderately limited collection (we own probably 1/4 to 1/3 of the overall card pool) Martell Kings of Summer based design. In practice, it's done well against a novice Targaryen / Dragon build, an unrefined Stark / Kings of Winter deck, a Core-based Baratheon rush creation, and is fairly evenly matched against a Lannister Power Behind the Throne design. Any advice on card additions / subtractions and / or cards to acquire in order to improve it are welcome. Thanks for reading.
House (1)
House Martell
(Core) x1
Agenda (1)
Kings of Summer
(ASoS) x1
Plot (7)
A Song of Summer
(ASoS) x1
A Time for Ravens
(ACoS) x1
To the Spears!
(PotS) x1
Loyalty Money Can Buy
(QoD) x1
Wildfire Assault
(Core) x1
Muster the Realm!
(QoD) x1
Tourney for the Hand
(Core) x1
Character (32)
House Dayne Reserves
(PotS) x2
Ellaria Sand
(PotS) x3
The Red Viper
(PotS) x3
Maester of the Sun
(ASoS) x3
Starfall Cavalry
(MotA) x2
Knights of the Sun
(ASoS) x3
Gilly
(RoW) x1
Starfall Bannerman
(ASoS) x2
Darkstar
(PotS) x1
Ser Arthur Dayne
(TWoW) x2
Paramour
(PotS) x2
Ser Arys Oakheart
(PotS) x1
Myrcella Lannister
(KotS) x1
Harmen Uller
(PotS) x1
Carrion Bird
(ASoS) x2
Lord Edric's Knight
(PotS) x2
Arianne Martell
(PotS) x1
Location (13)
Dornish Fiefdoms
(PotS) x3
Lord Doran's Chambers
(PotS) x1
Summer Sea
(PotS) x3
Water Garden
(PotS) x3
Palace Fountains
(PotS) x3
Attachment (6)
Black Raven
(ASoS) x2
Taste for Blood
(PotS) x3
Dawn
(TRS) x1
Event (9)
Red Vengeance
(PotS) x3
Summer Reserves
(SA) x2
He Calls It Thinking
(PotS) x2
Blood for Blood
(PotS) x2