Just playing around with a list that is made for torpedos.
Dutch Vander + ion turret cannon
Horton Salm+ R2 astromech+ proton torpedoes (X2)
Ten Numb + Proton torpedo+ Marksmanship
Pros: Sturdy, Dutch can increase overall action effecincy, both Ten and Horton have pilot abilities that make the torpedos great against low or no shield targets, Dutch can cover the others with his turret, Horton's pilot skill negates a lot of the drawbacks of a two attack ship.
Cons: Slow as anything, Low agility, couldn't fit a turret on Horton but hopefully the R2 will help him get things in his arc enough to not be crippled by that, High shield targets will take away a lot of what makes this team workable.