I noticed some modifiers in the core rulebook such as the Arch Militant's weapon master special ability are listed as +10%. I'm only confused by this because the percent sign does not typically appear behind modfiers like that and it got me thinking maybe there's some special thing going on there. So my question is does this represent nothing but an inconsistancy on the part of Fantasy Flight's writing staff or are these bonuses supposed to be calculated differently?
For instance if when applying the Arch Militant's Weapon Master special to a Ballistic Skill of 45 does that mean that it becomes 55 like a normal +10 modifier or do you devide 45 by ten round and up to get a +5 and come out with a roll of 50? If it's the latter do you calculate it before other modifiers or after them? Personally I suspect it's just supposed to mean +10 but it's written differently than normal so I want some reassurance.