I have a group of PCs that are about to invade a large ship where they might encounter xenos, cultists, psykers or some combination of all 3, as part of a grand finale of sorts. Due to the situation up until now they have about 2 dozen special forces coming with them as support. The idea is they will make their way to the bridge to face off against a campaign nemesis.
In order to not bog down combat throughout the session(s), can anyone recommend a graceful way to get the player-allied NPCs to exit? I'm not sure if its best to just kill them all off randomly or if that would seem way too heavy handed?