The beta book mentions a brawler is at a "substantial disadvantage" vs an armed foe. But I'm not sure it actually clarifies what that means (or at least I couldn't find it). The normal brawl or melee check is 2 difficulty dice. Does "substantial" mean the check is vs one die? Auto upgrades of the check? And I'm assuming an armed foe means one with a Melee weapon, not a ranged one, since against a blaster a club is about as useful as a second thumb.
Thanks!