This is the latest version of an Outland deck I have been playing, both solo and in a 2 player game. It moves extremely quick. I manage to deck myself a lot, but I am hesitant to make it much bigger. I am toying with using the new lore hero to reduce my starting threat, but I like having Aragorn available with his stats as I get started. The deck is 52 cards.
Basically you want Steward in your hand, but the ring is almost as essential. Both help you get your allies out. Until you get setup be careful using Elrond's ring, but Aragorn helps you with questing early on solo. If you play multiplayer, and the other deck can quest a bit, then you should be agressive on the setup. There is plenty of card draw. In each game I have had at least a turn where I get six or seven extra cards during the turn.
Heroes:
Hirluin the Fair
Elrond
Aragorn (Lore)
Elrond's Council x3
A Test of Will x3
Daeron's Runes x3
Mithrandir's Advice x3
Campfire Tales x3
Steward of Gondor x3
Gathering Strength x3
Vilya x3
Burning Brand x2
Cram x3
Warrior of Lossarnach x3
Anfalas Herdsman x3
Knights of the Swan x3
Ethir Swordsman x3
Forlong x2
Hunter of Lamedom x2
Miner of the Iron Hills x2
Warden of Healing x2
Gandalf x3