Necrons in Only War

By AtoMaki, in Only War

why do I envision teleporting Flayed Ones, appearing to tear those Guardsmen each a new... Oh yeah, that's why. Still, I'd think it could be a fun opponent. On the plus? side, the Guardsmen's lack of armor makes Gauss a bit less terrible; Guardsmen die expecting to die. On the other hand, with the newer Necrons being more cravenly and personality-bearing (maybe not the grunt troops), there could still be some options for limited interactive role-playing.

Just please remember, whoever is running them, that Necrons can cheat. Where other foes have to fight through you, Necrons can just analyze your fortifications, and have Scarabs phase-dig under your Proteus Command bunker, and siege it, or bomb it. The most heavily fortified structure can be under attack with ease, crawling with Scarabs, Warriors, and/or Flayed Ones, and all of the outside guns and troops will be useless, as with all potential avenues of escape. In many cases, the Necrons get to pick their own fights. If Necrons were the foe in OW, rather than Chaos, secessionists thinking about Chaos, Eldar who are way too Chaos to actually not be Chaos, and Orks, LM Ghanzorik would likely already be dead, as would his four successors. If there is a ground-based target, and Necrons on the ground, the Necrons CAN overtake it.

why do I envision teleporting Flayed Ones, appearing to tear those Guardsmen each a new... Oh yeah, that's why. Still, I'd think it could be a fun opponent. On the plus? side, the Guardsmen's lack of armor makes Gauss a bit less terrible; Guardsmen die expecting to die. On the other hand, with the newer Necrons being more cravenly and personality-bearing (maybe not the grunt troops), there could still be some options for limited interactive role-playing.

Just please remember, whoever is running them, that Necrons can cheat. Where other foes have to fight through you, Necrons can just analyze your fortifications, and have Scarabs phase-dig under your Proteus Command bunker, and siege it, or bomb it. The most heavily fortified structure can be under attack with ease, crawling with Scarabs, Warriors, and/or Flayed Ones, and all of the outside guns and troops will be useless, as with all potential avenues of escape. In many cases, the Necrons get to pick their own fights. If Necrons were the foe in OW, rather than Chaos, secessionists thinking about Chaos, Eldar who are way too Chaos to actually not be Chaos, and Orks, LM Ghanzorik would likely already be dead, as would his four successors. If there is a ground-based target, and Necrons on the ground, the Necrons CAN overtake it.

This is the truth! Additionally; Even advancing over open ground (Which the Necrons are not averse to!), A swarm of scarabs will pick up and literally EAT your minefield! Meanwhile, The Implacable advance of necron warriors will boil your cover away and scatter your guardsmen to random atoms with terrifying regularity! Typically, Guardsmen will have a significant advantage in numbers and if you're lucky, Tanks! Call in massed artillery barrages and possibly even an intervention by the Storm Wardens SM chapter! If you are a tank unit things are less dire! The Leman Russ can give a good account of itself against almost anything! A Squadron of them (3) will be a VERY bad day for necron infantry! Additional nastyness could include Hellhound flame tanks for that up close and personal touch! :P Watch for that Monolith or Annihilation barge though! :o The good news is that even your tank unit will likely outnumber the Necrons armored units. The bad news is they're still Necrons and should never be taken lightly! :(