heys all!
i am again wondering about some checks for spellcasters.
when casting a spell that does not go vs. target defence, does the difficulty modifier for the check still apply?
an example: a melee or ranged attack against a great an enemy with threat level X would have a difficulty of 2 challenge die, the enemy has a defence of 3. means 2 <P> and 3<B>. the spell is not vs. target defence so he ignores the <B> dice.
i can find nothing in any book about spellcasters that states wheter or not the diffictuly modifier is applied.
this makes it very easy for wizards of high level fighting against giant deamons like the great unclean one. anybody melee fighter has to deal with a challenge of 3d whereas the bright wizard smirks, casts a magic dart and deals mass damage…
any ideas on that?
when using quickcasting: after channeling, if you have too much power, say equilibrium x2 is 10, after channeling the wizard has 12 power. does he have to spent the maneuvre and gain 1 stress even if quickcasts a spell immediately after that? or is it just the 1<P> he has to additionally take?
thx in advance
cheers
neph