Sword Masters of Hoeth

By Ksedih, in Warhammer Invasion Rules Questions


1) How much damage the attacking player must assign when assigning damage to Sword Masters of Hoeth, enough to being able to deal damage on the opponent’s capital?






2) Is the same as before, but now there is Sword Masters of Hoeth with Dragon Mage Wakening on it.?




The attacking player assigns damage to his opponent first. Damage must be assigned to defending units before it can be assigned to the defending player’s capital. In other words, the attacking player must assign enough damage to destroy each defending unit before any damage can be assigned to the defending player’s capital.




You can't kill them with combat damage when they are in battlefield so it doesn't matter how much HP they have, they will soak up all the damage unless you somehow cancel their abillity (Mob Up, Bloodthirster etc.).

That is, it turns out that battlefield invulnerable, when SMoH in this zone (battlefieldf)?

Yes invulnerable, but only to combat damage.

DE has a nasty way of lowering hit points to units with effects . This is not combat damage . Many neutral cards ( Wight Lord for Destruction ) destroys a target unit when the Lord enters play . TONS of different ways of doing damage to units that's not combat . Sword masters are good but fallable . I love High Elf and have them in my deck .

it turns out that they alone can protect the capital from a huge army?

So I cannot assign 3 combat damage to the Sword Masters and then assign the rest of damage to the capital?

I used to treat the ability like toughness, and do not treat the sword masters as infinite combat damage sponge.

I would have thought a player assign all the combat damage to all opposing unit involved and, if there's leftover combat damage, to the capital, then only comes the constant effect of sword masters to cancel the combat damage (i.e. the card can only tank 3 combat damage at a time unless the opponent is silly enough to assign all combat damage on it and it alone).

You should treat it like Toughness indeed. Infinite Toughness when it comes to combat damage.

When a unit with 3 HP has Toughness 1, you need to assign 4 damage to it before you can assign any to the capital because you need to attempt to destroy the unit, taking all known damage cancellation effects into consideration. For the Sword Masters, this indeed means you'll have to assign all your combat damage to them before you can assign any to the battlefield, because no matter how much you assign, it will never be enough to destroy them.