Feedback on this list please.

By Chainmaille Smith, in X-Wing

Any suggestions are welcome.

Total Squad Points: 100

Pilot: "Dutch" Vander
Y-Wing (23)
Upgrades:

  • Ion Cannon Turret (5)



Pilot: Lando Calrissian
YT-1300 (44)
Upgrades:

  • Nien Nunb (1)



Pilot: Arvel Crynyd
A-Wing (23)
Upgrades:

  • Concussion Missiles (4)

Chainmaille Smith said:

Any suggestions are welcome.

Total Squad Points: 100

Pilot: "Dutch" Vander
Y-Wing (23)
Upgrades:

  • Ion Cannon Turret (5)



Pilot: Lando Calrissian
YT-1300 (44)
Upgrades:

  • Nien Nunb (1)



Pilot: Arvel Crynyd
A-Wing (23)
Upgrades:

  • Concussion Missiles (4)

i can see what u r trying here with the synergy between Arvel/Dutch and Lando. i think it might lack firepower tho (esp after ur missiles r spent). replacing the A-Wing with an x-wing (Garven?) could be the way to go. i like y-wings alot but they are best used as a support ship… you could even go with a pair of y-wings which would be very good agains enemy large ships giving you the threat of flying them off the board. so yeah, just in summary i think u need another ship with 3 attack dice or go for a double y-wing build… sorta depends what u expect to play against.

OK played the list with a change(BTW Gavin isn't needed in this setup. Lando and Dutch feed each other as long as they stay together. )below. 1 massive winand a loss but only because I forgot the back and forth with Lando and Dutch. Not to mention hs dice heating up later… dodge dodge dodge. Biggs did his part y drawing fire while the other two blasted all that came up.

Total Squad Points: 99

Pilot: Biggs Darklighter
X-Wing (25)
Upgrades:

  • No upgrades Selected



Pilot: "Dutch" Vander
Y-Wing (23)
Upgrades:

  • Ion Cannon Turret (5)



Pilot: Lando Calrissian
YT-1300 (44)
Upgrades:

  • Veteran Instincts (1)
  • Nien Nunb (1)


Will have to replace Biggs with another Y-Wing. Any more suggestons?