Pokemon & Dark Heresy? Is it possible? Better yet, is it fun?

By Mystrunner, in Dark Heresy

---Update---

Well, after much thought and contemplation, I've developed a bit of plot for this benign heresy. Let me know what you think... any suggestions would definitely be appreciated!

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I. Set out - The acolytes set out from Scintilla, after meeting with Inquisitor Tyburn Graves. He has sent them to Iocanthos, to investigate some possible warp-activities at the site of a newly-raised cathedral. This segment follows the procedure from Illumination, found in the main DH manual.

II. Trouble in the Warp - During the middle of warp-transit, the acolytes awake suddenly to the sound of warning klaxons blaring throughout the ship. The Brazen Sky is under attack! Daemons have managed to get inside the geller shield after an unknown malfunction, and the heroes must fight their way to the bridge to force the ship into realspace. During this period, the ship suffers severe damage to the generator.

III. Crash - The stricken Brazen Sky shudders back into realspace, inside an unknown system. The surviving astropath simply mutters to himself that "the beacon has gone out" and "madness surrounds us! The warp is all-round!", and cannot be roused further. The acolytes, should they look outwards, would see a roiling warp-storm, maddening to behold, surrounding the small sun and system that orbits it. There is not much time for contemplation, though, as the ship is being pulled into the nearest planetoid's gravitational well. The players have enough time to detect an Imperial distress signal eminating from the planet's green and blue moon, and with some luck, manage to crash land near the beacon.

IV. A Situation Develops - The acolytes discover the beacon is buried in the remains of an Adeptus Mechanicum outpost on the moon, apparently named "Kanto", an otherwise unknown location. This Adeptus outpost is positioned high on the top of an isolated mountain, overlooking what is apparently a city in the distance. A few "monsters" will be in the genatorium of the outpost, but once cleared out, emergency power can be restored.

In the cogitator's data arrays, the record of what had happened can at least partially found. The majority of the facility had been decimated by Genetorium Construct MW-2, a hybrid crossing human DNA with that of a indiginous creature to the system, one with extremely high control over its powerful psyker abilities. Several weeks ago, Construct MW-2's void-shielded contaiment cell had suddenly malfunctioned, and it was let loose. It anniahlated the outpost and nearly all of its residents, save two lower-level tech-adepts, who managed to avoid detection and recorded the aftermath of the outbreak.

V. The Mission Becomes Clear - The final archived records warn any visiting Imperial rescue crews to be wary of the natural life forms of the world; most, if not all seem to be in touch with the warp on a base level, but since the outbreak of MW-2, they have become far more easily agitated and outright hostile to humans. Many exhibit strange abilities, and some, if not daemons, are certainly close to them. This has been attributed to some sort of subliminal control by MW-2, as well as the sudden warp-storm that has enshrouded a large portion of the system, preventing normal communication.


The two acolytes have since set out from the ruined facility, brave the lethal indigens in land surrounding the outpost in order to make the long trek to the closest human settlement, Sapphron. There, they hope to gain support from the local people, and purge MW-2 from the planet, hopefully dispelling the warp-storm.

This obviously reeks of tech-heresy. The mingleling of the sacred form of humans with that of xenos? The acolytes know what must be done...

mmm...delicious. can't wait to see how they handle it, and how you begin to weave the p40kemon creatures into it all and their resulting reactions. do they know where you're drawing your material? or is it something they'll have to deduce?

Inquisitor_VonDible said:

mmm...delicious. can't wait to see how they handle it, and how you begin to weave the p40kemon creatures into it all and their resulting reactions. do they know where you're drawing your material? or is it something they'll have to deduce?

Oh, they don't know... and I'll keep it a secret as long as I can. :D Already I've got a few references in there, actually. MW-2, or Mewtwo, was a genetic experiment between a gym leader or something, and team rocket. The two surviving adepts are Musashi and Kojiro, more commonly known as Jessie and James, from Team Rocket! 'cause according to wikipedia, team rocket helped create Mewtwo somehow... details are sparce in some areas, but that's just as well.


Better yet, Sapphron City in the game is headed by a psychic gym leader, a girl who shunted her innocent self into a physial manifestation of a doll, and has some seriously powerful abilities. She turns people into dolls. And this is in the Nintendo-canon stuff. How can she not be a witch to fight?! Seriously, the more I read about this, the more I realize how perfect the setting is for HERESY!

Investigator Spleen said:

i own a cross over game system called Pocathulu and it is very fun to play.

Quite right. I'm decidely turned off in general by the Pokemon mythos, but the joy most readers of Cthulhu having simply flicking through the CoC manual and the realisation on precisely what it is the players are facing...it's the fun part of the systems. Pokethulhu is really just the the next step!

With Warhammer 40kemon/Dark Pokemon/The Pokemon Heresy, I imagine it's entirely feasible.Certainly, drawing upon the madcap themes and imagery is a surefire way to set your players onto the back-foot and perhaps open up a little bit of 'genre savvy' amusement for the characters and players. Avoiding it becoming a farce will take some dilligence, but generally I don't see an isue. A bit of work, but no major problems.

Truth told, I like the idea. My personal aim for a bizarre crossover would be when I finally work out the campaign Call of C'tan, in which we have more'n one sort of crossover...

Xisor said:

Investigator Spleen said:

i own a cross over game system called Pocathulu and it is very fun to play.

Quite right. I'm decidely turned off in general by the Pokemon mythos, but the joy most readers of Cthulhu having simply flicking through the CoC manual and the realisation on precisely what it is the players are facing...it's the fun part of the systems. Pokethulhu is really just the the next step!

With Warhammer 40kemon/Dark Pokemon/The Pokemon Heresy, I imagine it's entirely feasible.Certainly, drawing upon the madcap themes and imagery is a surefire way to set your players onto the back-foot and perhaps open up a little bit of 'genre savvy' amusement for the characters and players. Avoiding it becoming a farce will take some dilligence, but generally I don't see an isue. A bit of work, but no major problems.

Truth told, I like the idea. My personal aim for a bizarre crossover would be when I finally work out the campaign Call of C'tan, in which we have more'n one sort of crossover...

Well, truthfully my goal is for this to become a farce, to some extent. Or it was... the more I think about this, the more I think it could be something more.

As for the Call of C'tan, that seems amazing. Nothing like at the very end of a good Call of Cthulhu campaign to have an Inquisition team pick up the investigators from the streets of 1890 or whatever particular time period, and sweep them off to the stars to whoops some "mythos" ass.

Blasphemous technoheresies from the outer rim

Pica Spheres

These innocuous devices bely a sinister purpose. Constructed using warp craft unknown to the Imperium by a foul xenos race, a pica sphere generates an inverted geller field interwoven in an impossible way with a stasis field. The energy that powers such a device should be phenomenal, yet the sphere is no larger than a small melon and no obvious power source or cabling detectable. Indeed they barely register on any auger devices currently in use by the Holy Ordos. Although ostensibly a sphere, the external surface of a pica sphere is constructed of a mindbogglingly complex facetted crystaline lattice that draws energy from the warp itself by virtue of its shape. The sphere's purpose marks it entirely as Damnatus Extremis and the Adeptus Mechanicus has an immediate capture an destroy order out on any found. Whena pica sphere is activated by its owner, the two hemispheres part, seperating the interwoven energy fields within and expelling its most foul and heinous contents. For within the energy fields of a pica sphere a deamon is ensnared. The sole purpose of these malefic devices it seems is to capture and store warp creatures for some blasphemous use.

Once captured within the fields of a pica sphere, a daemonic entity is helpless, unable to escape. Even when released it appears as though the sphere holds some intangible restraint over the warp creature, pulling it back into the sphere when it is deactivated.

It is whispered that there are those of the Ordo Malleus that make use of these spheres, using ones officially declared destroyed. The ability to store and use daemonic entities as attack animals may seem like a dellicious irony, but such machines lead to temptation and corruption. Inquisitor Lord Soot Saucum, declared Hereticus Diabolis supposedly escaped custody with over a dozen of the xenos devices, each housing a unique warp entity.

A Pica sphere may trap a single lesser daemonic entity within it. Once ensnared it can only be released at the instigation of the owner. It takes a half action to release a captured daemon and another half action to force it back into the sphere. The sphere prevents the daemon attacking the owner in any way.

And thus we have created a legitimate piece of 40k tech using pokemon as inspiration. A cookie for anyone that can guess what alien race made them (there is a clue in the description). There are several jokes hidden within, some more obvious than others.

Hellebore

And I thought I had issues.

I suppose the next cross-over will be with the Smurfs...

Hellebore, holy crap. That's amazing. If you don't mind, I'll be stealing that text from ya. :)

LeBlanc13 said:

And I thought I had issues.

I suppose the next cross-over will be with the Smurfs...

Why not? I can totally see it now! Little blue xenos! EVERYWHERE! SINGING! ALL THE TIME! AHAHAHAAHAA!

...but seriously, if it's fun, who cares if it's odd. It's a game. If you can't laugh at your own ideas, then what's the point of playing at all?

I agree, but I wanted to throw The Smurfs out there. :)

LeBlanc13 said:

And I thought I had issues.

I suppose the next cross-over will be with the Smurfs...

Short. blue. Want everybody to be happy. Tau?

Sure Mystrunner, go ahead. I'm of the opinion that pretty much anything will work in anything if it's written properly.

No one has figured out who made the pica spheres?llorando.gif

I try to be clever and just come off looking wierd.lengua.gif

Hellebore

Hellebore,

I am not sure who can make crystal spheres, other than perhaps the Eldar, and I assumed it would not be that easy to guess them. From my knowledge of the universe [mostly based on the codex books] I would say possibly Vespid?

Crimsonsphinx said:

Hellebore,

I am not sure who can make crystal spheres, other than perhaps the Eldar, and I assumed it would not be that easy to guess them. From my knowledge of the universe [mostly based on the codex books] I would say possibly Vespid?

The clue was in the 'lattice' that allowed it to extract power by virtue of its shape. This harkens back to an alien race mentioned in Rogue Trader and the method their space ships use to move.

I am of course referring to the Jokaero. Which when you realise are an Orangutan MacGyer, makes their creation of the 40k equivalent of a pokemon ball all the more funnier (well to me at least). Of course, having to explain it sort of diminishes the joke a little. The Inquisitor's name is also related to pokemon in some way, that one though must be figured out on its own.

hellebore

Not sure about the pokemon reference in the Inquisitors name, although I have to admit, my knowledge of pokemon more or less stops at the first series and 250 odd pokemon that came with it, as after that I grew up! Soot Saucum [well soot is kind of ash and saucum im guessing is soak them rather than ketchum?]

Didn't the Jokaero make the digi weapons as used by various spacemarines? Like that blood angel captain.

In my game I am thinking of things similar to pokemon. I have a large company capturing illegal animals from death/feral worlds and selling cortex modified ones as guard animals. The Beast House are kind of behind this, although the players do not know this, and indeed have not got access to DotDGs to find out about the Beast house.

Pokemon, or indeed modified animals, are a distinct possibility, as my shadowy company have enlisted the help of some tech heretics [possibly logicians at this stage], so fitting a beast with a lightning/fire projector should not be a too great a task.

I have invented a few new creatures, but so far my players are petrified of an animal called a Dragonthirster. Serves them right for using player to character knowledge, as they think its a Dragon cross bred with a Bloodthirster. In reality it is a rather glorious name for a genetically modified flight capable carnosaur.

Finally........

Who wouldn't like a NPC to should "Bloodthirster, I choose you!" before throwing his pokeball/pic sphere?

Soot was Ash. Ketchum is suposed to be Catch them, but it always struck me as Ketchup, hence Sauce um. I don't even know what the technical term for that last play on words is.

Hellebore

Hellebore said:

Soot was Ash. Ketchum is suposed to be Catch them, but it always struck me as Ketchup, hence Sauce um. I don't even know what the technical term for that last play on words is.

Hellebore

Hahah! Now I get it. :D

-Update-

Well, Sunday came and went with no happenings whatsoever... game got cancelled to hours before go-time due to a player excuse. >_<; Going to aim for a soon-ish day, will keep the updates going.

Mystrunner,

Your game sounds awfully like mine! I had everyone confirmed two hours before kick off, and yet still someone cancelled 10 minutes before claiming his girlfriend needed him to do some jobs.

Hope the pokemon arc works, I will be using something similar too myself, but either psychic or augumented animals.

Crimsonsphinx said:

Mystrunner,

Your game sounds awfully like mine! I had everyone confirmed two hours before kick off, and yet still someone cancelled 10 minutes before claiming his girlfriend needed him to do some jobs.

Hope the pokemon arc works, I will be using something similar too myself, but either psychic or augumented animals.

Thanks for the well-wishes! I'm gonna finish off the material for the pokemon arc, put it out in the wild Aether, and work on other one-shot cross-overs. I think I'm gonna start a thread to that extent... I need ideas for other stuff that'd be fun to encounter during DH. So far, BSG and a one-shot hunting down a dangerous heretic named "Dante" (Devil May Cry) seem interesting starts...

How about a stop-the-heretics scenario. On a forge world, an adeptus mechanicus worker named Oriam (a fat plumber) and his brother Igiul (a skinny plumber) stumble onto hidden vaults below their work foundry that contains secret and forbidden lore. Corupted by their own curiosity and the forces of chaos, they begin to formulate a plan to avail themselves of even more power. Using forbidden socery and heretical teachings to murder foundry foreman Lord Kew'pah they are able to advance towards their end goal which is the release of a bound daemon known only as "The Princess."

The PC's must stop Oriom and Iguil before its too late!!!!

You could complete the experience by simply playing the Super Mario Bros. subteranean dungeon song over and over to enhance the madness of the adventure. Throw in some bizzare subteranean mushrooms and give Oriom the ability to shoot fireballs and you are on your way to taking out one of the most iconic and adorable heretics ever.

Callidon said:

How about a stop-the-heretics scenario. On a forge world, an adeptus mechanicus worker named Oriam (a fat plumber) and his brother Igiul (a skinny plumber) stumble onto hidden vaults below their work foundry that contains secret and forbidden lore. Corupted by their own curiosity and the forces of chaos, they begin to formulate a plan to avail themselves of even more power. Using forbidden socery and heretical teachings to murder foundry foreman Lord Kew'pah they are able to advance towards their end goal which is the release of a bound daemon known only as "The Princess."

The PC's must stop Oriom and Iguil before its too late!!!!

You could complete the experience by simply playing the Super Mario Bros. subteranean dungeon song over and over to enhance the madness of the adventure. Throw in some bizzare subteranean mushrooms and give Oriom the ability to shoot fireballs and you are on your way to taking out one of the most iconic and adorable heretics ever.

...

I am not worthy... O_O

My apologies for rehashing this thread, but I simply cannot resist...

Your Genestealer has evolved into a Broodlord!

Enjoy!