Hi,
Our party consists of a slayer, a warrior (tank) and a bright mage. The last one is really unhappy - he was supposed to be damage dealer, but his spells do at most (with all the boons, successes etc) about 13 damage, whereas the melee guys routinely deal 13 and as much as 19 dmg (with reckless cleave, troll-feller or way of the sword cards).
The famous fireball deals lowly 6 dmg (average) in splash, wich usually means 1 net dmg point, and is difficult to cast. Is it supposed to be this way? Are there better spells in the on demand expansion?
thanks for help!