Push The Limit?

By Bjorn Rockfist, in X-Wing Rules Questions

My Expose sqaud may still be viable

Not to sound like an ass, but a squad built around Expose is most likely by it's very nature not viable.

Still think the actions should be categorised better in the rules between on the Action Bar and Other Actions.

I'm not sure how much clearer they could make it. These two lines are right next to each other in the "Actions" section of the Rules Reference.

"The actions available to each ship are listed in that ship’s action bar."
"As an action, a ship may resolve an ability beginning with the “Action:” header on one of its Upgrade or Damage cards."

That to me implies that the other actions are considered to be activated from or through the Action Bar...which is where I find the discrepancy in the rules wording. It is from the FAQ of certain upgrades and damage cards that the rules on which actions are considered on the Action Bar and which are not is made clear. But this is an inference and could be made more clear in the rules governing actions in the basic rules book.

Pointing out here for the third time now that I don't have any confusion about the question anymore. There are two kinds of actions available, one is listed on the Action Bar or added to it by an upgrade or title card, and the other actions from upgrades, titles, damage cards etc. are not considered on the Action Bar. In terms of PTL only the Action Bar actions are usable as the second action.

"The primary actions available to each ship are listed in that ship’s action bar."

"As an alternative action, a ship may resolve an ability beginning with the “Action:” header on one of its Upgrade or Damage cards."
...would clear up any potential confusion.
I think the reason I did not pick up the distinction before is that I have not played anyone else apart from my son at home as yet, so there has been no opportunity for more experienced players to set me straight. Which means I have been practicing with several sqauds using PTL in an illegal manner for three months now. It seemed to me to be counter intuitive to not have upgraded actions included on the action bar. Logically if you had a ship with an upgraded modification, would not the controls for that action be available on the control surface where you select your actions.
Ultimately it really only affects the use of PTL, but it could affect the usage of another as yet unreleased card in the future. Happy to leave it be. I don't see the need to bother FFG over it. As several of you have said it is stated on the cards and in the rules, just that it is stated in several different places and was not obvious to me...

That to me implies that the other actions are considered to be activated from or through the Action Bar...

That's why cards like Engine Upgrade state that it adds Boost to the Action Bar, as opposed to simply being an action you can take.

Prior to cards like that, the only way to read the rules would be that actions exist either on the action bar or on the upgrade. That said, this is one of the more common mistakes people make.

Edited by VanorDM

Ultimately it really only affects the use of PTL, but it could affect the usage of another as yet unreleased card in the future. Happy to leave it be. I don't see the need to bother FFG over it.

It would also affect Experimental Interface and one of the damage cards in the original damage deck.

Sorry to revive an old thread but i have a similar question about a T7-R1 astro push the limit combo. Can I use T7 ability as action 1 to aquire a target lock on Ememy Ship A then boost into a better angle on Ememy Ship B and use Push the limit to get action 2 and reaquire my target lock on Ememy Ship B?

I would say yes, as the target lock part of the R7-T1 card is not an action, it is just acquiring a target lock. So you are not performing the target lock action twice.

Sorry to revive an old thread but i have a similar question about a T7-R1 astro push the limit combo. Can I use T7 ability as action 1 to aquire a target lock on Ememy Ship A then boost into a better angle on Ememy Ship B and use Push the limit to get action 2 and reaquire my target lock on Ememy Ship B?

As InterceptorMad said, R7-T1's Target Lock is simply acquiring a TL, and not performing the action to get it. It's also not a mandatory part of R7-T1's ability. Neither is the Boost action. You don't have to do either of them at all if you don't want to. The only mandatory part is you must be inside an enemy ship's firing arc and at Range 1-2 to be able to acquire the TL, or Boost, or both. If you decide to Push the Limit to perform an acquire a Target Lock action on Ship B, you will of course lose the target lock on Ship A.

If you decide not to do the Boost action part, then you can still use Push the limit, as using R7-T1 is an action in itself, and Push the Limit triggers after performing any action.