Limit one per turn / Cancel Effects

By Hida77, in Star Wars: The Card Game - Rules Questions

Hey all, quick question:

If my opponent plays a "[Limit 1 per turn]" card, such as Rebel Assualt and I "cancel the effects" with a card such as "Imperial Suppression", does that allow my opponent to play another copy of that card in the same turn?

My take is no, since the Limit is not an effect, just a restriction. The card was still "Played" it just did nothing.

Obviously I had an opponent argue that since that portion was in the text box that it was part of the effects, and was not applicable if I cancelled said effects.

Unfortunately, I wasn't able to find anything in the rules or current FAQ that addressed this directly.

I've had a discussion with one of the designers indicating that the "Limit 1/once per turn" is not considered part of the effect and thus canceling does not allow you to play a second copy. Hopefully that will make an appearance in the next version of the FAQ as the ruling going the other way cost me a shot at winning a regional final match.

Hida77 said:

Hey all, quick question:

If my opponent plays a "[Limit 1 per turn]" card, such as Rebel Assualt and I "cancel the effects" with a card such as "Imperial Suppression", does that allow my opponent to play another copy of that card in the same turn?

My take is no, since the Limit is not an effect, just a restriction. The card was still "Played" it just did nothing.

Obviously I had an opponent argue that since that portion was in the text box that it was part of the effects, and was not applicable if I cancelled said effects.

Unfortunately, I wasn't able to find anything in the rules or current FAQ that addressed this directly.

Right. The [limit x per turn] is a restriction, not effect. If an event's effect is cancelled, it is still considered to have been played. So, If you have Sith Vader out and someone cancels your Force Choke, you can still trigger Vader to damage a unit… and if you can only play one per turn, you don't get to try again.

dbmeboy said:

I've had a discussion with one of the designers indicating that the "Limit 1/once per turn" is not considered part of the effect and thus canceling does not allow you to play a second copy. Hopefully that will make an appearance in the next version of the FAQ as the ruling going the other way cost me a shot at winning a regional final match.

Thanks, I am planning on attending a regional in the near future, and this may greatly impact what I choose to play. I'll e-mail to TO and see if I can get a ruling in advance, so I can make a better decision.

Would be great if this was in the next FAQ, seems like a gap in the rules.

FAQ page 3:

(3.1) Cancellation of Effects

Effects that are canceled are still considered to have

been initiated or played. Only the effects are canceled.

Any costs have still been paid, and are not returned or

refunded.

That's a fair point that I wish I had thought of at the tournament. Even if the limit was considered to be part of the effect (and it's not), you only canceled the effect of the first use. The second use still has that limit and still "sees" that the card/ability has already been used, keeping it from being used again (if you need an argument from the rules and not just my word about a discussion). As a side note, I can also confirm that multiple instances of the same card can each use "Limit once per turn" abilities.

stormwolf27 said:

Hida77 said:

Hey all, quick question:

If my opponent plays a "[Limit 1 per turn]" card, such as Rebel Assualt and I "cancel the effects" with a card such as "Imperial Suppression", does that allow my opponent to play another copy of that card in the same turn?

My take is no, since the Limit is not an effect, just a restriction. The card was still "Played" it just did nothing.

Obviously I had an opponent argue that since that portion was in the text box that it was part of the effects, and was not applicable if I cancelled said effects.

Unfortunately, I wasn't able to find anything in the rules or current FAQ that addressed this directly.

Right. The [limit x per turn] is a restriction, not effect. If an event's effect is cancelled, it is still considered to have been played. So, If you have Sith Vader out and someone cancels your Force Choke, you can still trigger Vader to damage a unit… and if you can only play one per turn, you don't get to try again.

Is this true? If C-3PO cancels the effects of Force Choke, Sith Vader can still play his reaction? I've never thought of it this way being used to flat out canceling played cards in past card games. I just want to make sure I'm understanding this new concept to me of canceling a card's effects. Although 3PO is an interrupt, it did not stop the card from being played, but instead basically made it a blank card that was played. But apparently not blank enough to still be a Sith event.

This game just keeps getting more intense.

theChony said:

Is this true? If C-3PO cancels the effects of Force Choke, Sith Vader can still play his reaction? I've never thought of it this way being used to flat out canceling played cards in past card games. I just want to make sure I'm understanding this new concept to me of canceling a card's effects. Although 3PO is an interrupt, it did not stop the card from being played, but instead basically made it a blank card that was played. But apparently not blank enough to still be a Sith event.

Yes it is true, canceling a card does not mean it was never played at all.

Toqtamish said:

theChony said:

Is this true? If C-3PO cancels the effects of Force Choke, Sith Vader can still play his reaction? I've never thought of it this way being used to flat out canceling played cards in past card games. I just want to make sure I'm understanding this new concept to me of canceling a card's effects. Although 3PO is an interrupt, it did not stop the card from being played, but instead basically made it a blank card that was played. But apparently not blank enough to still be a Sith event.

Yes it is true, canceling a card does not mean it was never played at all.

Correction: cancelling the effects of a card does not mean it was never played at all.