EDIT: What was originally intended as a question turned into an argument, but I would very much appreciate if any one could confimr that I have understood the rules correctly.
After re-reading some Quill and Tankards, especially this one (http://www.cardgamedb.com/index.php/index.html/_/game-of-thrones/quill-tankard-regulars-issue-17-r418), me and my play-group has become a little bit confused regarding the timing-strucutre of the Framework Action-window in general and the one in which challenge resuslts and winners in a challenge are determined in particular.
Short version: If I loose an INT challenge, does my opponent get a chance to draw my Burning on the Sand from my hand befiore I get a chance to play it?
Specific version: Player are allowed to trigger save/cancel responses for each of the fourt steps of the Framework Action-Window (FAW) paste from the FAQ below. After step 4, other responses to anything that has happened in the FAW so far can be triggered.
As "Burning on the Sand" and "True Power" include the word cancel in their texts, they are cancel-effects, and can thus be played in repsonse to step one of the FAW, "determine winner of the challenge".
Burning on the Sand
Response: If an opponent would win a challenge against you,cancel the determination of the challenge winner. No one wins the challenge.
True Power
If an opponent would win a
FRAMEWORK ACTION
1. Determine winner of challenge
2.Challenge result isimplemented
3.Reward for unopposed challenge is awarded
4.Renown is awarded