As far as I understand things, Commies have absolute power to insure that orders are followed.
They cannot actually GIVE orders.
That's what the sergeant does.
Semantics. Their mandate is to ensure that orders are followed, and to do this, it is fairly obvious that orders will have to be given. When the Commissar tells you to kill the guardsman that is endangering the mission (and thus threatening the execution of the mission, i.e. the order), is that an order, or is it merely him ensuring that orders are followed?
The Sergeant's orders is to lead the squad in order to complete a mission. The problem with Commissars is that their authority supercedes the Sergeants, and if the Sergeant gives orders that counters (or is perceived to counter) the greater mandate of the Commissar authorizes him to intervene in practically any way he deems necessary.
Nobody likes a Commissar. The soldiers fear that he'll think that they are not executing the orders of the Sergeant properly. The Sergeants fear he'll think that they're not executing the orders of the General properly. The Generals fear that he'll think that they're not executing the orders of the Planetary Governor properly. The Planetary Governors fear that he'll think that they are not executing the orders of Sector Command properly. And so on and so forth. And all the while you have no idea if he has secondary or tertiary orders that might run counter to what you think is the mission.
Turns out the mission isn't the mission.
The mission is necrons.
Congratulations and welcome to the mind-cleanse.
It is not merely semantics. The Commissar has no authority to issue the order "attack that fortified position over there" or to supersede such an order once it is given.
Once that order is given, though, he has full authority to enforce it.
As far as I understand things, Commies are not part of the IG command structure at all and hence have no authority to give commands.