Fleeing Shadows mk:2

By shak-auspride, in Gummi Garage

OK so I know this deck was on the old forums, but I've made some tweaks etc, hoping to combat a bit more of the dilema it faced: losing =]

Its a Dark World Racer, I thought about leaning towards modding into a dark JoaT, but until I can figure out how to do this without shooting my WR dreams in the foot I'm a bit hesitant to do so. Note that the added Lagre Bodys and curas are a step in this direction...

PLAYER:

Ansem lvl 10

DARK CARDS:

lvl 1

Bouncywild x3

Shadow x2

Black Fungus x2

lvl 2

Creeper Plant x2

Powerwild x2

lvl 3

Barrel Spider x2

Large Body x3

lvl 4

Sea Neon x3

Angel Star x2

lvl 5

Aquatank x2

Cresendo x2

Behemoth

lvl 6

Pirate x2

lvl 7

Parasite cage x2

TrickMaster

MAGIC:

Gravity x2

Fira x3

Cura x2

WORLD CARDS:

Disney Castle

Wonderland lvl 2 x2

Traverse Town lvl 3 x3

Please, any tips/hints/comments are greatly appreciated =]

- shak

Hey there!

I would either...add more Fire magic or take out Trickmaster since he is just decent without and fire spells. I would consider replacing with a wizard?

I STILL think you need more world cards than just the minimum. I remember while playtesting that you didn't get out worlds fast enough, well.. that and stealth sneak is FTW against dark WR.

Good Luck and continue improving this deck! =D

OK deck has been changed up a fair bit... crit etc again people if you feel so inclined :)

PLAYER:

Ansem lvl 10

HEARTLESS:

Level 1

  1. Black Fungus x2
  2. Shadow x2
  3. Bouncywild x3

Level 2

  1. Power Wild x2
  2. Creeper Plant x2

Level 3

  1. barrel Spider x2
  2. Large Body x3

Level 4

  1. Angel Star x2
  2. Sea Neon x3

Level 5

  1. Behemoth
  2. Aquatank x2
  3. Cresendo x2

Level 6

  1. Pirate x2

Level 7

  1. Parasite Cage x2

TOTAL: 30

MAGIC

  1. Gravity lvl 2 x2
  2. Aero lvl 2 x2
  3. Cura lvl 2 x2
  4. Curaga

TOTAL: 7

WORLDS

  1. Hundred Acre Wood lvl 0
  2. Disney Castle lvl 1 x2
  3. Wonderland lvl 3 x3
  4. Olympus Coliseum lvl 1 x3
  5. Atlantica lvl 2 x2
  6. Wonderland lvl 3

TOTAL: 11

OVERALL TOTAL: 47 + Player

=] - Shak

I would change the angel stars to sneaks and a pirate to a dark ball or possibly add one.

Overall, the second version is a much better build, and probably the best I have seen at least on these forums.

yeah I was thinking of adding sneaks, they are so devilish...

I wonder why it looks better XD cheers for all your help mate

Umm... what exactly are the magic cards doing in the deck?

In the original deck, the fire spells made sence with the Trickmaster (although, that mistake is now corrected), but doesn't your Player card (Ansem) prevent you from using spells at all? You have no one to cast Gravity and Cure.

Did you mean to use Dark Riku? Because he has a Level 2 magic, and doesn't have the option banned on the card. Just thought I'd point it out before you get called out at a tourney.

Ansem can cast up to level 3 magic, so why is Curaga in this deck at lvl 4 and no rare truffle.

oh Shak how you forget such things.

Haha yeah I'm blond, its been known to happen... rare truffles ARE meant to be in there, 2 of in fact...

Does that make more sense now? =]

I can see clearly now the rain is gone.

Boy, was I embarassed about my earlier comment. I guess I just misread (I don't own one).

Oh well, it did lead the way to clearing up SOME confusion.

haha mate we've all done it a million times in the past, does the deck make a little more sense now? =]