To heck with ships, how about some of the possibilites for what comes WITH those ships.
Modifications:
Heavy Guns: The ship gains 1 Attack (5 points)
Backseat: The ship gains the "Crew" option. (5 points)
Pilot Skills:
Hard to Hit: Secondary weapons lose 1 Attack when firing at this ship.
Torpedoes:
Heavy Torpedoes: [Target Lock]: Spend [Target Lock] and discard this card to fire. Range 3, Attack 6.
Or any number of other "small" additions to whatever ships come in Wave 3. I am pretty sure we will see some new mods/weapons/etc., I wonder how useful they will be on the ships we already have…