Good imperial citizens, I am currently GMing a game where the characters are starting out as a Calixis sector customs enforcement team. The just captured a Chartist transport ship that has illicit smuggled goods on board that was bound for Vaxanide. I am planning on having the smuggled items be Farcosia, and having the characters go undercover to discover the source of this new drug. Anyway, I was planning on having a part of the investigation that essentially leads them to the beginning of the adventure Rejoice for you are True. The thoughts I had was to do a modified version of Edge of Darkness as the bridging adventure.
My general thoughts are the there is evidence on the ship that this shipment of farcosia was sold to the smugglers by "Chord" Luntz, who 'acquired' it during a trip up hive in an effort to makes some money on the side. The characters go to Coscarla to meet with him and 'ask' him about his sources. During the discussion, 'Chord' tells them that he will give them the info if they take care of small problem for him, a group from the Coblast Assay that showed up and has been hurassing his people and creeping in on his business. (This is of course a group of Acolytes.) Essentially the group will somehow interfere with the acolytes, probably leading to their demise, then be forced to finish the mission.
After that the characters will be scoped up by the Inquistor, and 'recruited.' Once the inquistor discovers what they are investigating it will peak his interests, cause him to investigate and discovers the Strophes investrigation.
Does that seem to flow well? Would it disrupt "rejoice for you are true' too much to reveal the drug before the adventure?
Salcor