Bounty Hunter 33pts
Ion Cannon 3 pts
Gunner - 5 pts
Stealth Device 3 pts
Total 44 pts
Mauler Mithil 17 pts
Swarm Tactics 2 pts
Total 19 pts
Alpha Squadron Interceptor x2 - 36 pts
Total 100 pts
Basically the Interceptors will be my flankers while the Firespray and Mauler will stay together. I can use the Ion Cannon to hopefully disable an annoying ship if need be and that allows Mauler to hit with a possible 4 attack (also this makes the Firespray fire at PS7 way of ST). My interceptors then can flank or help kill the ioned ship. Pretty basic.
Lando 44 pts
Gunner 5 pts
Weapons Engineer 3 pts
Marksmanship 3 pts
Shield Upgrade 4 pts
Total 59 pts
Dutch Vander 23 pts
R2-D2 4 pts
Ion Cannon Turret 5 pts
Proton Torpedoes 4 pts
Shield Upgrade 4 pts
Total 40 pts
Total 99 pts
This list is a combo - Dutch moves 1st taking a TL giving Lando 2 TLs , then Lando moves useing Ms giving Dutch a focus. Now Lando fires useing a TL + MS , if he still misses Gunner allows another attack with a TL + MS. Dutch can help with his 1 shot topedoes or useing his ion turret to help set up kills with Lando or disabling an annoying ship for a turn.
Anyway any comments appreciated.