Multi-Hit Flame attacks

By torque42, in Only War

I.e. Sunburst. There's only 1 roll for catching on fire, correct?

I'd rule that you would make a single check to avoid being set on fire from a single source.

If you are being shot by multiple enemies, though, you would have to make more checks. You can only be on fire once, though; the status effect shouldn't stack.

Armour said:

I'd rule that you would make a single check to avoid being set on fire from a single source.

If you are being shot by multiple enemies, though, you would have to make more checks. You can only be on fire once, though; the status effect shouldn't stack.



To help speed up the rolling if the target is hit many different flame and spray attacks you could have them make one test to avoid catching fire but add a - 5% to -10% chance to the roll for each extra flamer attack past the first one, this could work as a way of saying how hard it is to avoid the flames with so much of it in the local area.